Thread: 5E - Token Height Indicator
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March 9th, 2022, 03:01 #491
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March 13th, 2022, 22:52 #492
- Join Date
- Jul 2018
- Posts
- 220
Any chance this extension can also take into account vision range? I had a fight with a creature 90' in the air in a darkened area and it was seen by a PC that did not have the type of vision that would have allowed that.
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March 13th, 2022, 23:08 #493
Unfortunately, I can't think of any way I could do that. The darkness itself doesn't indicate its height, even if I knew how to hook into the lighting functions. Best I could think would be to manually turn off the visibility of the token in such a case. If something does strike me, I'll definitely consider implementing it, though.
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March 13th, 2022, 23:12 #494bmos' extensions
he/them
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March 25th, 2022, 01:39 #495
- Join Date
- Jul 2020
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- 44
Hi. this is creating a weird measurement for token measurement in our campaign. We use half squares for movement and the THI measurement seems to put tokens separated by a half square at 5ft unlike the FGU measurement of 10ft (for both 1x and 1.5x).
This happens with both 1x and 1.5x from the options (because I believe the THI extension is overwriting all token measurement). I'm not sure if this is intended or a bug.
Pictures for reference:
w/o THI: FGU no THI half square.png
w/ THI: FGU with THI half square.png
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March 25th, 2022, 17:23 #496
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March 25th, 2022, 18:44 #497
- Join Date
- Jul 2020
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- 44
w/o THI, RAW: FGU no THI half square RAW.png
Thanks for responding so quickly!
I only took one snapshot since raw measurement is the same regardless of whether the THI extension is loaded or not.
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March 25th, 2022, 19:15 #498
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March 25th, 2022, 19:48 #499
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March 26th, 2022, 01:00 #500
- Join Date
- Jul 2020
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- 44
You’re the best! Will give it a go this weekend.
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