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  1. #1
    GKEnialb's Avatar
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    5E - Token Height Indicator

    Token Height Indicators for FGU

    This extension allows the height of each token to be set / displayed by holding down the alt key and using the scroll wheel. The token orientation is changed with shift and scroll wheel and the token scale is changed with control and scroll wheel. The height can only be set by tokens in the combat tracker.

    Screenshot
    Heights.png

    License

    This work is Public Domain - feel free to distribute / copy / modify / incorporate as you wish.

    Known Bugs / Future plans

    - Non-token arrows on variant diagonals can be a bit off.
    - This is for FGU only; it will not work with FGC

    Version History
    v1 Initial update
    v1.1 Locked token scale to cntl-wheel and fixed issue with players not being able to see height
    v1.2 Players can change height of tokens they own (option)
    v1.3 Updates for non-square tokens
    v1.4 Players can set height to 0. Heights shown automatically instead of only when DM first alters them.
    v1.5 Fixed a spurious bug where an error was thrown when adding new tokens
    v1.6 Take height into account for range arrows.
    v1.7 Protected against a case where the token could not determine its owner and another when units were not available (turns out this wasn't needed, but doesn't hurt)
    v1.8 Update range display without losing/gaining focus, will work without a grid being set (but will still use the grid size to determine range, so recommend grid being set anyway)
    v1.9 Fixed conflict with 5E - Aura Effects extension
    v.10 Thanks to a suggestion from bmos, overrode getDistanceBetween to have height taken into account by other extensions used in conjunction with this
    Attached Files Attached Files
    Last edited by GKEnialb; Today at 04:22. Reason: v1.10

  2. #2
    Thank you. I have been looking for a replacement for the 5e enhancer ext. I use it only to do height, remove actors and effects (since it is broken for many other functions) but I have been getting nervous that some future update will break even these. It is an old project that has been orphaned. This is the biggest piece for me and now I can move on!

  3. #3
    GKEnialb's Avatar
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    There are definitely good replacement apps for those other functions, so glad to hear this completes what you need. My goal was to make this as minimalistic as possible so updates or other extensions won't break it (fingers crossed).

  4. #4
    I'd love to use this extension, but it seems that enabling this extension makes it so that token scaling is done with the scroll wheel alone, without any modifier keys required, and that's not something I want to happen.

    I don't know if that's intended functionality or caused by some sort of interaction with another extension I've got, but I do know that as long as it's the case I cannot use this one.

  5. #5
    Yes. I noticed that as well. If we can lock that would be helpful. Also, can you make it visible to the players? Mine could not see the height indicator.

  6. #6
    GKEnialb's Avatar
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    I will look into both of those (locking with cntrl-scroll to change scale and making visible to the players)

  7. #7
    GKEnialb's Avatar
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    And I've updated to address both. Thanks for the feedback!

  8. #8
    Does the height affect range? Also, I would love it if the players could change their height, but not sure if possible if the token is locked.

  9. #9
    Looks like the changes are working. I would 2nd players being able to change height.

    I know the 5e enhancer factor height into the range calculation but I am not sure if that would play nice with the other range exts that handle feats, range in melee and long vs normal range modifiers. If not then that could be a project to complete because many of us would not give up those automations for a range that included height. It would be nice to have though!

    Thank you for the updates!

  10. #10
    Quote Originally Posted by nephranka View Post
    Looks like the changes are working. I would 2nd players being able to change height.

    I know the 5e enhancer factor height into the range calculation but I am not sure if that would play nice with the other range exts that handle feats, range in melee and long vs normal range modifiers. If not then that could be a project to complete because many of us would not give up those automations for a range that included height. It would be nice to have though!

    Thank you for the updates!
    This is why I still have to use the one from Enhancer sadly. Pulling the Height.ext out of it works just fine to do what this ext is doing also. However, would be nice if we could get that range checking in there. Maybe we are just getting greedy on what we want our exts to do haha.

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