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  1. #1

    xml for rolling multiple dice on a table?

    13:56 ETA It looks like the presence of the <dice> tag in the campaign moduledb was the problem. Manually adding custom dice through the UI and then deleting them leaves an empty <dice> tag there which seems to override any <dice> specified in the reference module. Manually editing the moduledb to delete the empty tag got it working again.

    13:30 ETA Actually, "d10,d10" is working in another table... It looks like there's something else wrong with this particular one. Disregard!

    I've got a table defined in a module's client.xml (for FGC CoreRPG), and I'm trying to have it roll 2d10 instead of a single die. If you drag 2d10 onto a table as a custom roll, it's saved to the campaign moduledb as <dice type="dice">d10,d10</dice> and works fine, but this doesn't seem to work in the table definition, nor does "2d10"...
    Last edited by crleonhard; February 26th, 2021 at 19:00.

  2. #2
    Zacchaeus's Avatar
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    Yes; if you make changes to a module which is open in the campaign then the data gets written to a file inside the moduledb folder rather than to the campaign db.xml. So if you want to edit something in a module like that, first make a copy of whatever it is and then edit the copy. That way the data stays inside the campaign.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

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