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  1. #101
    Is this extension still maintained?
    The modifier buttons are messed up now, no text for several of them, and error when using some of them.
    Both for the modifier buttons in the bottom left of the screen, and the modifier buttons in the "modifier" window (the "+/-" symbol)

    And it still does not work with "Token Height indication v4.11" extension.
    (The "attempt to index local 'targetToken' (a nil value) ) error.

    Like I have said before I really like this extension but sadly we can not use it because of the incompatability with the token height.

  2. #102
    Yes, I have a fix for the buttons that I’m putting up on the Forge.

  3. #103

  4. #104
    SoxMax's Avatar
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    Awesome, the Forge makes it so much easier to get updates in the future!

  5. #105
    Quote Originally Posted by dogfisc View Post
    Yes, I have a fix for the buttons that Im putting up on the Forge.
    Nice.
    And the issue with this extension and token height was only a bug in my existing campaigns. For new campaign these work together. Finally I can use this extension, it is really great 😃

  6. #106
    Quote Originally Posted by Svandal View Post
    Nice.
    And the issue with this extension and token height was only a bug in my existing campaigns. For new campaign these work together. Finally I can use this extension, it is really great ��
    That’s great to hear!

  7. #107
    Jip's Avatar
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    I'm sure I'm missing something really obvious, but I can't find an answer in this thread or on the Forge.

    What is the purpose of this +/- dice that appears when I load this EXT? I've got no idea...

    CombatModCalc_MysteryDice.JPG

  8. #108
    It's called a Fudge die; and used for games that use -/blank/+ die (i.e. -1/0/+1 value).

    It's displayed with CoreRPG ruleset; but typically disabled for rulesets that don't use it. Not sure why it would be re-enabled with an extension.

    Regards,
    JPG

  9. #109
    Jip's Avatar
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    @ Moon Wizard

    Thanks. I think I ran into Fudge Dice long ago in a Fate game a friend ran... not sure. But certainly wasn't expecting it in my PF1e game. No biggie though - we'll ignore it for now and might even find a use for it someday.

  10. #110
    I use it occasionally find them useful, not often though. Last time was for a storm that blew in random gusts, so at any given time it may be easier or more difficult to see/shoot/etc.

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