DICE PACKS BUNDLE
  1. #1

    Bug: Error when deleting from Combat Tracker

    This error happened several times during my game when I deleted combatants from the Combat Tracker:

    [2/19/2021 5:48:58 PM] [ERROR] Handler error: [string "ct/scripts/template_groupcount.lua"]:39: attempt to index global 'self' (a nil value)
    [2/19/2021 5:48:58 PM] [ERROR] Handler error: [string "ct/scripts/ct_combatantlist.lua"]:153: attempt to call global 'applyFilter' (a nil value)

    Running SWADE with 50 Fathoms on FGU, no additional extensions, so I'm not sure if it's an issue in SWADE or 50F.

    After the game I couldn't find an easily reproducible case, so I'm not sure of the precise trigger conditions.
    Last edited by Dire Weasel; February 21st, 2021 at 06:15.

  2. #2
    I think I have an idea of what is going on script-wise; but I'd need a reproducible case to make sure it's fixed. I believe this is a SW ruleset specific; and isn't impacted by Setting extension.

    Any ideas what steps you followed? It seems like it would have something to do with deleting a combatant after doing something else.
    Also, how were you deleting combatant? (Right click menu, or a different way...)

    Thanks,
    JPG

  3. #3

    Join Date
    Sep 2020
    Location
    Ballston Lake, NY
    Posts
    584
    I saw this error as well last night (FGU, SWADE). I deleted an npc from CT which had been added before the deluge of updates and hot fixes. I couldn't reproduce it, so I think it occurred because something in the CT record changed in one of the updates. I didn't create a log file because I had other unrelated errors from an extension I was working on. I'll create a log file if it happens again (and there aren't other errors).

  4. #4
    I am able to reproduce the issue. The critical step is closing the combat tracker. Other than that, it doesn't seem to matter how the combatant is removed, nor whether they're on a map.

    Sample steps:

    1) Open or create a SWADE campaign.
    2) Open the Combat Tracker.
    3) Add an NPC to the combat tracker (I added a Bear from the default NPCs).
    4) Close the Combat Tracker.
    5) Open the Combat Tracker.
    6) Right click and select "Delete Combatant(s)".
    7) Confirm deletion.

  5. #5

    Join Date
    Sep 2020
    Location
    Ballston Lake, NY
    Posts
    584
    I got the error following Dire Weasel's steps. Here's the error log.
    Attached Files Attached Files

  6. #6
    Thanks for the exact steps. That's helpful. It appears that this has been around in the Savage Worlds ruleset, since long before the last round of changes. I've sent a note to the ruleset developer, @Ikael, to see how he would like to handle this one. Even if he doesn't fix directly, I would need his input to see what he was trying to accomplish in certain parts of the ruleset code.

    Regards,
    JPG

  7. #7
    It looks like this is still occurring. Is the issue being tracked?

  8. #8
    This has been fixed in 5.3. Thanks!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
STAR TREK 2d20

Log in

Log in