STAR TREK 2d20
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Thread: 5E Clear Dead

  1. #21
    v5 posted. I added a button that clears all dead NPCs, even friendly.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  2. #22
    Thanks! This is really awesome.

  3. #23
    I saw an update for this on the FORGE but didn't see anything in the update notes.

  4. #24
    Quote Originally Posted by MrDDT View Post
    I saw an update for this on the FORGE but didn't see anything in the update notes.
    Just added a new ruleset. OSE.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  5. #25
    Update to auto pass turn if the dead NPC being cleared currently has initiative.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  6. #26
    Hi - Just thought I would have a look at the TEST 'Beta' channel of the update v4.3.3

    The Death indicators on removing DEAD creatures works great - but only if I clear from CT manually and not using this '5E Clear Dead' EXTN

    Are you aware.. ?

  7. #27
    Quote Originally Posted by EllivasKram View Post
    Hi - Just thought I would have a look at the TEST 'Beta' channel of the update v4.3.3

    The Death indicators on removing DEAD creatures works great - but only if I clear from CT manually and not using this '5E Clear Dead' EXTN

    Are you aware.. ?
    I am in the process of checking all my extension with the new update. I should get to Clear Dead before release. Thanks for the heads up!
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  8. #28
    Quote Originally Posted by EllivasKram View Post
    Hi - Just thought I would have a look at the TEST 'Beta' channel of the update v4.3.3

    The Death indicators on removing DEAD creatures works great - but only if I clear from CT manually and not using this '5E Clear Dead' EXTN

    Are you aware.. ?
    I have pushed a fix for this in test. I'll push it live once the update is released.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  9. #29
    I no longer see fluids (blood ext) on the ground when I process removing dead with this extension. It seems to be working normally when I remove it via the standard side toggle.

  10. #30
    Quote Originally Posted by eporrini View Post
    I no longer see fluids (blood ext) on the ground when I process removing dead with this extension. It seems to be working normally when I remove it via the standard side toggle.
    I just pushed an update to version 9.2. should fix this issue.
    Last edited by mattekure; February 5th, 2024 at 22:18.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

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