Fantasy Grounds Fridays Pre
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  1. #61
    I have a very good network and a decently powerful machine - so if you don't - don't recommend you trying something this big and this network heavy... See if I can setup something where I can theoretically be the ultimate in lazy and not do ANYTHING as a DM and a massive battle plays out.... On page 1 also.

    https://youtu.be/ZHOex26Vjic
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  2. #62
    V1.6 - Feature - when the CT map token is double clicked it will insure the CT scrolls to a point in the window that it is showing that CT token's entry - if visible in the CT list.
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  3. #63
    V1.7 - Bug - added additional end turn check to resolve an incompatibility with another extension.

    Specifically this was for Friends Zone extension.
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  4. #64
    V1.8 - Bug - Added in client message to try and insure that any owned token change is selected on client after change. Trying to prevent a black screen for player.

    The black screen issue where every time I switched an owned NPC to a new map seems to be fixed in the one test I did with a remote user. Will have to see in my next COS game when we get back to it in a few weeks as it was 100% happening in the Ulrich Manor and Berez map I was switching between. Hopefully it resolves it.
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  5. #65
    The extension was updated as a printstack() statement was left over in the code. No version change. Get new .ext to get rid of spam in log file.
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  6. #66
    Well finished my Massive ship boarding combat session for SW5e - this was the 2nd session dedicated to the one boarding action and will likely take up most of a 3rd session also. The grand experiment (for my group at least) is working and massive combat while time consuming can be fun. The only issue I have is that I have to click on and off ownership (assistant GM CT button on player side) sometimes when the map goes black and they cannot select the NPC. Same happens for PC but that requires a different work around - closing and reopening the map. Does anyone else suffer from this map blindness?

    I note the workarounds (NPC - player clicks off and on ownership CT toggle; PC - close and reopen the map) here in case other are experiencing this. It does not happen all the time but it happens frequently enough to be noticed.
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  7. #67
    Handy tip for large scale battles using Combat Groups and Assistant GM (from same game as previous post) - Player CT's are limited to what they see by only allowing them to see the same faction and/or the same group. In truly large battles I use the the same group option and just make sure the logged in PC owns any NPCs they control and that they are all in the same unique group. That way the player only sees what they control and can only see allies/enemies on the map (LOS/lighting) for targeting and such (not shared views). This keeps the game flowing much faster and does not give away things they do not see in large combat situations (keeps it simple for them). Unfortunately, the host still has to have all the groups visible on his CT so his CT is heavily populated (not simple). However, whenever an end turn occurs the PC/NPC is scrolled to be visible in the CT. Any double click on the CT token will center that token in the map. Also, anytime a map entry is double clicked the CT will be scrolled to have that entry visible. This is still a pain when you have 20 things visible in a CT display area and have to find that one you are looking for (not their turn - your looking at it to get to CT actions etc.). I find even if I have a host with a ton of entries - if I simply minimize the CT window area so only a few entries are shown at any time - then end turn or double clicking on map will get that entry quickly found in the 3-5 entries I have shown in my host window area - even if there are 50 or so entries currently visible in the CT. I was having trouble in my Monday game finding NPCs that had opportunity attacks on something where I could just click on the CT action (not their turn - buried somewhere in the CT list). It took me 5-10 seconds to find them in the 20 or so entries currently displayed on my host CT. But with a minimal window of 3-5 entries - I immediately found them after the double click insured they were displayed. Gist being - even if I have a zillion entries in the host CT I can just have only a few of them displayed as end turn will center any in CT and map and then if I double click on any in map they will be visible someplace in my CT area and if I double click any CT tokens they will be visible and centered in the map. This makes managing large scale battles with these extensions much easier and the game flows quickly.
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