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Thread: MGT2 v1.2.3

  1. #11
    Quote Originally Posted by Xargun View Post
    Any updates on the next update ?

    Xargun
    Hi Xargun,

    Soon as I can, I've got the beast of a book MoN sooooooooooooooooooooooooooo close and recently I've got Pirates out, so clearing the decks of conversions at the moment to allow me to focus on the ruleset. I won't give a date but it'll be as soon as I can as I know I'm late!

    Sorry,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  2. #12
    Quote Originally Posted by MadBeardMan View Post
    Hi Xargun,

    Soon as I can, I've got the beast of a book MoN sooooooooooooooooooooooooooo close and recently I've got Pirates out, so clearing the decks of conversions at the moment to allow me to focus on the ruleset. I won't give a date but it'll be as soon as I can as I know I'm late!

    Sorry,
    MBM
    No probs - just haven't heard much from you lately and wanted to make sure everything was still good.

    Xargun

  3. #13
    Hi All,

    Back in the world (or universe) of Traveller this week, still got a few things to finish for v1.2.3 but I'm on with them this evening.

    Cheers,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  4. #14

  5. #15
    Hi Folks,

    Edited the first post here, v1.2.3 as been re-worked as a bring inline with SFRPG and how it does stuff with regards to ships, it means that things like Power, Criticals, Cargo and other such things can finally be worked through the Party Sheet, think of that as the Party and Ships Sheet.

    I've posted on my Twitter a poll on what v1.2.4 should be all about, Power & Criticals or Cargo Management. You can comment here if you don't use Twitter.

    Cheers,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  6. #16
    Quote Originally Posted by MadBeardMan View Post
    Hi Folks,

    Edited the first post here, v1.2.3 as been re-worked as a bring inline with SFRPG and how it does stuff with regards to ships, it means that things like Power, Criticals, Cargo and other such things can finally be worked through the Party Sheet, think of that as the Party and Ships Sheet.

    I've posted on my Twitter a poll on what v1.2.4 should be all about, Power & Criticals or Cargo Management. You can comment here if you don't use Twitter.

    Cheers,
    MBM
    It sounds like a good plan. Go team!

  7. #17
    Quote Originally Posted by MadBeardMan View Post
    Hi Folks,

    Edited the first post here, v1.2.3 as been re-worked as a bring inline with SFRPG and how it does stuff with regards to ships, it means that things like Power, Criticals, Cargo and other such things can finally be worked through the Party Sheet, think of that as the Party and Ships Sheet.

    I've posted on my Twitter a poll on what v1.2.4 should be all about, Power & Criticals or Cargo Management. You can comment here if you don't use Twitter.

    Cheers,
    MBM
    I like both ideas but if I had to pick one I would say Power & Criticals.

    Xargun

  8. #18
    Quote Originally Posted by Xargun View Post
    I like both ideas but if I had to pick one I would say Power & Criticals.

    Xargun
    Hi Xargun

    On my Twitter it's 5/3 towards Power and Crits.

    Cheers,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  9. #19
    Quote Originally Posted by MadBeardMan View Post
    Hi Xargun

    On my Twitter it's 5/3 towards Power and Crits.

    Cheers,
    MBM
    I don't have Twitter but would vote Power & Crit first as well, although it would be nice for cargo to be a quick follow-up.

    Do you have a lot of people on Twitter that aren't here? There is a voting function on the forum.

  10. #20
    Yea as I find this forum clunky when it comes to polls, so I'll just join the two. But Power & Crit is first now. Cargo will be soon. Need to think how to organise by the hold/locker etc.

    Cheers,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

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