Thread: 5E - Kit'N'Kaboodle
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August 3rd, 2021, 22:05 #181
- Join Date
- Dec 2018
- Posts
- 39
I apologize if I've missed it but I've tried looking through the thread here and I can't seem to find what the 'Power Group' box is for. I see that 'Display Group' sets the title for the group it goes under but I'm not seeing anything change when I set the 'Power Group'.
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August 4th, 2021, 04:56 #182My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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August 4th, 2021, 05:37 #183
- Join Date
- Dec 2018
- Posts
- 39
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August 4th, 2021, 16:25 #184
Had a couple of my players get this error last session.
Handler error: [string "scripts/manager_item_power.lua"]:455: attempt to index local 'nodeGroups' (a nil value)
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August 5th, 2021, 15:53 #185
Mine were getting this error as well. As a work-around, I was able to add an action to an item and remove it again for each player character which was causing that issue and it resolved itself.
On an entirely unrelated note, when I add actions to the item, even when I paste in the text from spells which FGU successfully parses into Actions (e.g. the little buttons you can click to roll things, etc), no such buttons appear for the abilities on the item. Here is a screenshot to illustrate what I mean.
kit-kaboodle-question2.png
The top section shows the rollable damage action that was generated when the spell was added to the sheet normally. The bottom section shows the actions which were added via the item, and their lack of rollable action buttons. Is this expected or am I missing something?
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August 5th, 2021, 19:00 #186
- Join Date
- Oct 2020
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- 278
Edited
Last edited by Leprekorn; August 5th, 2021 at 19:02. Reason: Double pist
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August 5th, 2021, 19:01 #187
- Join Date
- Oct 2020
- Posts
- 278
Can you show the effects in the ring of shooting stars in the inventory page?
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August 7th, 2021, 18:08 #188
Sorry for the delay in response, just recently got home from vacation. Unfortunately, this is one of the situations where the line number of the code causing problems only adds to the confusion as the code immediately before it should be guarding against this exact case. Do you happen to have steps to reproduce the error, know what the players were doing when this error occurred?
My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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August 7th, 2021, 18:16 #189
Thanks for sharing the workaround you discovered!
From the screenshots it doesn't look like any actions have been added to the powers (no magnifying glass), so there wouldn't be anything to create those buttons from. While it does appear as if the option to manually reparse the spell actions is not working (I'll work on fixing that), they still work if you drag a spell in from the spells window. Otherwise you can manually add the actions in the event of the power being unique to the items and not something that can be dragged in.My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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August 7th, 2021, 20:28 #190
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