Thread: Future AD&D conversions
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October 21st, 2021, 14:30 #61
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October 23rd, 2021, 02:57 #62
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October 23rd, 2021, 03:05 #63
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An odd request of the community and I think it is ok because I've been assigned the book to convert by SmiteWorks. I'm happy to prove to any moderator that I am converting the book if they have concerns.
I'm looking for someone that has a high-res scan (not the DriveThruRPG version) of the maps for Ruins of Undermountain. The version in the PDF is ok but if someone has obtained a version of higher quality then that will help me a lot. If you do have a version please DM me with a link. Thanks,
Jason
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October 23rd, 2021, 03:41 #64
RoU will be a nice addition to the line... I look forward to buying it.
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RIP Canada, February 21, 2022
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October 27th, 2021, 18:21 #65
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I am very interested if the Dragonlance stuff ever get converted to FGU as I loved the books. Even watched the cartoon movie!
All the Lankhmar stuff as well. I had snagged the sourcebook from a used book store and always wanted to play it.
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October 30th, 2021, 08:14 #66
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Hi SoloRanger,
long story short, DL is not officially allowed... something like we are only allowed to convert 5E Realms... I haven t seen an official statement though from SW or WotC, or if there was one it might not be the case anymore. I am sure some more qualify people are already lined up for that job when available.
Anyway it s not all lost, if you want to play Dragonlance, you could get the 5E conversion modules from the DM guild website (which does not have any reference to the modules but has some custom made maps and all the story ready to be filled in), run the universal module extension, add the official content (aka a lot of copy paste from your own PDF), change all the encounters to match the one originally designed... Voila.
As for lankmar, i thought about it but the couple of PDF i have from it are not great quality for conversion. They need to go through an OCR software and still spend hours cleaning up the text.
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November 16th, 2021, 15:17 #67
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Just released the Desert of Desolation Super Module.
If we do not succeed we risk the chance of failure.
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November 17th, 2021, 02:59 #68
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Nice! Does that mean you are the one that did the conversion @dittotb, or did you just notice it was now up? It looked like this was in review for a long time, like many months (I looked at this one on the Developer Portal since I was interested in converting it as well). I'm actually in the process of making some nice high-res Dungeondraft/Forgotten Adventures maps for this (these) modules. I'll put them up on FG Forge when done, but if you are the one that did the conversion, I'd be happy to share them with you as well to include in the module (that way I wouldn't have to place all the pins myself!). I'm keeping everything within the 4k X 4k max pixel size (and splitting up a couple of the bigger maps to maintain this). It will still take me a few weeks to finish, but I'm done with the 'Pharaoh' maps and am a couple into the 'Oasis of the White Palm' maps.
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November 18th, 2021, 18:34 #69
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January 28th, 2022, 01:55 #70
I would like to see the following.
2149 Player's Option: Combat & Tactics
2154 Player's Option: Skills & Powers
2163 Player's Option: Spells & Magic
2018 Oriental Adventures
2155 (PHBR15) The Complete Ninja's Handbook
2135 PHBR10 The Complete Book of Humanoids
The Throne of Bloodstone (H4)
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