Thread: Creating your own maps
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February 2nd, 2021, 04:23 #21Free(Forums/Forge) Extension(FGU 5E):
Paid (Forge) Extension(FGU 5E):
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February 2nd, 2021, 05:57 #22
Not yet, vote for the idea here; https://fgapp.idea.informer.com/proj/fgapp?ia=135554
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February 2nd, 2021, 11:16 #23Got a Bug - Click & FOLLOW the procedure here, it will save time
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February 3rd, 2021, 22:01 #24
Update: I went with a year's subscription of the FG Art package. I figure if I ever stop using it, I can first screen shot each layer and load the images in my project - Load them back in and scale them to exact size matches - then remove everything but the LOS and lighting data.
Going to test out building a couple maps for FG CON 16 once the newer art packages and lighting demonstrated in recent videos go live.Free(Forums/Forge) Extension(FGU 5E):
Paid (Forge) Extension(FGU 5E):
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March 22nd, 2021, 23:43 #25
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I want to make maps for my D&D 5E games. I like both Dungeon Draft and Master's Tookit, but I am not sure which works better (or at all) with FGU. Any comments?
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March 23rd, 2021, 09:28 #26Got a Bug - Click & FOLLOW the procedure here, it will save time
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March 23rd, 2021, 17:09 #27
Lesser Deity
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TLDR: It depends on how much prep time you want - Arkenforge is more complex to use and will take longer to make maps, but has a better outdoor terrain export to FGU, while Dungeondraft is simpler and more limited and easier to use (faster) but the script only exports walls and door LOS (dungeon) elements.
FGU is harder to say, but it does use high resolution elements (100 pixel tiles and almost certainly 32 bit color) and if you make your maps "artsy" with lots of different tiles, objects and brushes its probably worse memory wise than the stand alones. On the other hand if you only use 3 tiles, a few different objects and one brush and the map size is > 30 x 30 squares it likely beats the stand alones.
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March 26th, 2021, 20:57 #28
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I created my outdoor maps using FlowScape. Very quick results. And it can create 360 images of the landscape like these to give a better feeling of the surroundings. It can export to Arkenforge apparently, but haven't tested this. Arkenforge can export LOS, but I would assume it will need some tune ups. Haven't tested that either, since Arkenforge seemed overkill. Still seemed an interesting combo. I download moss of my maps from Reddit, and since FGU am using those which came with the books because of the LOS.
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September 28th, 2021, 01:49 #29
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What! Any good vids on how to make a map with donjon and dump it into Dungeon Painter to get LOS. Starting my google search now but that is amazing. Was going to buy the tile sets but frankly it is a bit expensive for what I'm getting. 10 bucks for a single "flavor". Great product just too expensive.
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September 28th, 2021, 03:03 #30
Maybe the art subscription might be of more interest/use: https://www.fantasygrounds.com/home/FGUArtSub.php
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