Thread: Cleric Domain abilities ?
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January 25th, 2021, 02:04 #1
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- Jan 2021
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Cleric Domain abilities ?
Hi all, brand new here so hopefully this is the right place to post this question. I just bought the middle paid sub for unity and the players handbook so I could play around with the system a bit before jumping in a game.
Anyway ... I was messing around with the character creator and getting it figured out but when I choose War or Tempest domain for cleric it doesn't populate the martial weapon and heavy armor proficiency. I tried selecting fighter as a class and it does so just wondering why basically...
thanks for any input!
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January 25th, 2021, 09:11 #2
Welcome to FG.
Generally FG will populate anything that is in the main class into the character sheet because they are specifically noted in the class proficiencies section of the class. For archetypes (like domains) it doesn't do that since there's no static wording which can be used. The additional proficiencies and that kind of thing are added as abilities. You can just type any extra proficiencies directly into the character sheet.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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January 25th, 2021, 18:11 #3
Mod: moved to 5E forum since this is a ruleset specific question.
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