PF2E Playlist
  1. #1

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    707

    Release Updates for January 19th, 2021

    Please remember not to update right before a game starts.

    In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

    Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

    The following products have been updated:


    FG Theme - Gothic (Generic Add-ons)
    • [Fixed] Desktop elements being displayed over the hotkey bar at lower resolutions
    • [Fixed] Auto adjustment of the 'head' image to the center of the desktop


    FG Theme - Futuristic (Generic Add-ons)
    • [Fixed] Font color in certain rulesets
    • [Added] Missing icons from certain rulesets
    • [Updated] Some images sizes to work more consistently across multiple rulesets


    2E Ruleset (2E Compatible)
    • [Fixed] MR with additional parameters was not being checked properly.
    • [Fixed] Oddly named effects on entries in CT would cause console log alerts.
    • [Fixed] Export NPC option no longer gives console error.
    • [Fixed] Heal from DM Combat Tracker no longer gives console error.


    Deadlands Lost Colony: A Billion Miles from Home! (Savage Worlds Adventure Edition)
    • [Fixed] Pregen PCs corruption


    Savage Worlds Adventure Edition (Savage Worlds)
    • [Fixed] Script error when using Benny to draw Action Cards. Fixed
    • [Fixed] Invulnerability and Immunity effects missing from special abilities. Fixed
    • [Fixed] Only torso armor should affect Toughness. Fixed
    • [Fixed] FGU dogfights distance calculation is broken. Fixed


    Deep Magic (5E Compatible)
    • [Fixed] Missing information in Cleric-Mountain Domain
    • [Added] Errata supplied by Publisher


    Beasts & Barbarians Steel Edition GM Guide (Savage Worlds)
    • [Added] Campaign Setup support


    Empire of the Ghouls (5E Compatible)
    • [Fixed] All maps resized to fit 4 million pixel limit in FGC
    • [Added] FGU Occluders


    Pathfinder RPG - Ultimate Equipment (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Missing rollable tables for most of the tables
    • [Added] Potions, Scrolls, and Wands (items) for the rollable tables


    Pathfinder RPG - Skull & Shackles AP 1: The Wormwood Mutiny (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Console error when removing non friendly NPCs from CT


    Remarkable Shops (Generic Add-ons)
    • [Fixed] Incorrectly displaying characters in the body of the text


    Remarkable Inns & Their Drinks (Generic Add-ons)
    • [Fixed] Incorrectly displaying characters in the body of the text


    Deadlands Noir - Player's Guide (Savage Worlds)
    • [Fixed] Frame errors in Unity
    • [Added] Asset button icons for Unity


    Pathfinder 2 RPG - Age of Ashes AP 3: Tomorrow Must Burn (Pathfinder 2.0)
    • [Fixed] Elite creatures had too many hp
    • [Fixed] Hags missing their coven spells


    Pathfinder Chronicles: Guide to Korvosa (Pathfinder RPG and D&D 3.5/ OGL)
    • [Updated] Corrected font compatibility for FGU.


    Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
    • [Fixed] Script error if spell manifestation field is empty and 'Chat: Show spell manifestation' option is enabled.


    D&D Monster Manual (D&D fifth edition)
    • [Fixed] Gladiator stat block
    • [Fixed] Empyrean stat block
    • [Fixed] Marilith stat block
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  2. #2
    Savage Worlds modules (beginning with S2P product code)
    • [Fixed] Encoding issues causing undisplayable characters in FGU.

  3. #3

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    707
    Hotfixes

    Vaesen - Nordic Horror Roleplaying (Vaesen)
    • [Updated] Life Path page moved to Chapter 2 in Player's reference manual
    • [Fixed] Effects from Combat Tracker are now properly applied to Active Equipment rolls
    • [Fixed] UNITY - Fast action marker for PCs can now be toggled properly in the Combat Tracker by the GM
    • [Fixed] UNITY - Physical and Mental toughness can be interactively updated for NPCs class of actors from the CT link boxes without the need to open the NPC sheet
    • [Fixed] Mental Toughness (MC in CT) is not properly decreased when GM clicks "Stress Opponent" maneuver
    • [Fixed] Console warning for unused frames fixed
    • [Fixed] Script error related to turn/round rotation
    • [Updated] Assets/Tokens/Library button replaced with more readable variant
    • [Fixed] Typos and encoding issues in Player and GM modules corrected
    Last edited by lokiare; January 21st, 2021 at 20:53.
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  4. #4
    Included Calendar module
    • [Fixed] Barovian calendar month order incorrect. Fixed.

  5. #5

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    707
    Hotfixes

    Starfinder RPG - Deck of Many Worlds (Starfinder)
    • [Fixed] Console errors while loading FGU.
    • [Fixed] Console errors when opening DoMW window.
    • [Added] Fixed issue where SFLocations extension was not installing during Update.
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  6. #6

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    707
    Hotfixes

    Starfinder RPG - Deck of Many Worlds (Starfinder)
    • [Fixed] Corrected Reference Manual not showing information in FGU.
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

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