STAR TREK 2d20
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  1. #41
    Hello! Very nice implementation of Vaesen - I switched from Foundry VTT to FG for this.

    A bug to report - if you try to use the Hunting Equipment, it throws the following error in the console:

    VaesenHuntingError.png

    When you use the Hunting Dog, for example, the correct choices are displayed in a dialogue box.
    Thanks!

  2. #42
    Valyar's Avatar
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    Thank you, I am glad you are enjoying the ruleset!

    Will squash this bug.
    The past is a rudder to guide us, not an anchor to hold us back.

  3. #43
    Valyar's Avatar
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    Bug smashed and hotfix submitted.
    The past is a rudder to guide us, not an anchor to hold us back.

  4. #44
    Quote Originally Posted by Valyar View Post
    Bug smashed and hotfix submitted.
    Awesome! Thanks for the fast response and fix!

  5. #45
    Found a new one. The link to the Oscar Hjort Revenant in story entry 1.1 The Revenant of Oscar Hjort leads to a blank image, not the NPC sheet. In fact, it appears that there's no vaesen sheet for him, just the revenant vaesen entry.

    OscarHjortBut.png
    Last edited by Atreides Ghola; July 24th, 2022 at 19:59.

  6. #46
    Valyar's Avatar
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    Quote Originally Posted by Atreides Ghola View Post
    Found a new one. The link to the Oscar Hjort Revenant in story entry 1.1 The Revenant of Oscar Hjort leads to a blank image, not the NPC sheet. In fact, it appears that there's no vaesen sheet for him, just the revenant vaesen entry.

    OscarHjortBut.png
    Yes, there is no dedicated one for Oscar, as he is using the regular stat block. The link in the story article is leftover, will remove it.
    There was image of a jolly skeleton that didn’t fit Oscar
    The past is a rudder to guide us, not an anchor to hold us back.

  7. #47
    I don't have the physical book yet, so apologies if this is how the book is actually printed, but it looks like there is a typo in the Core Rulebook - Gamemaster Section - Reference Manual - Chapter 9 - "Gamemasater Techniques". I am guessing this should be Gamemaster, since the first sentence ".. exploring different Gamemaster techniques." and it's in the Gamemaster Section of the rulebook.

  8. #48
    Just bought Seasons of Mystery and just cracked it open. I'll review more later but a few items I found:

    A Dance with Death:
    Handout 1A - Opens to a red questionmark square and no image
    Handout 1C - Opens to a red questionmark square and no image
    Handout 1D - Opens to a red questionmark square and no image
    Handout 1E - Opens to a red questionmark square and no image

    Thanks for getting this out so quickly. Can't wait to run them...
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  9. #49
    Valyar's Avatar
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    Quote Originally Posted by Gwydion View Post
    Just bought Seasons of Mystery and just cracked it open. I'll review more later but a few items I found:

    A Dance with Death:
    Handout 1A - Opens to a red questionmark square and no image
    Handout 1C - Opens to a red questionmark square and no image
    Handout 1D - Opens to a red questionmark square and no image
    Handout 1E - Opens to a red questionmark square and no image

    Thanks for getting this out so quickly. Can't wait to run them...
    Can you confirm that you have the images and all is proper in the Images library? Before that could you "reset" the module just in case, during QA there was some weird behavior related to this.
    The past is a rudder to guide us, not an anchor to hold us back.

  10. #50
    Quote Originally Posted by Valyar View Post
    Can you confirm that you have the images and all is proper in the Images library? Before that could you "reset" the module just in case, during QA there was some weird behavior related to this.

    In the images library the links to the images are there but there is no image. It still pulls up blank. I see the images in the reference manual itself though. I did revert changest to the module and didn't change anything.
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

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