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  1. #11
    Cailore's Avatar
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    Quote Originally Posted by Frail Realities View Post
    This is looking great...
    "User Manual delivered as .pdf file And more..." - I can't see this anywhere - can you let me know where I find it (I have bought and downloaded the module)
    Hej Frail Realities, looking in your Fantasty Grounds data folder (I think default called "fantasy_grounds_data" or "fantasy_grounds_data_UG"), there should be a subfolder called "docs", you'll find the PDF there.
    Ultimiate License — You can join our games with any version of Fantasy Grounds, including Demo or Lite.

  2. #12
    Cailore's Avatar
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    Hey guys, this looks great. I've found a couple little mistakes and typos so far, do you have somewhere to report those?
    Ultimiate License — You can join our games with any version of Fantasy Grounds, including Demo or Lite.

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  4. #14
    Valyar's Avatar
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    Quote Originally Posted by Cailore View Post
    Hey guys, this looks great. I've found a couple little mistakes and typos so far, do you have somewhere to report those?
    Hi Cailore
    Send me PM while we get the forum.
    The past is a rudder to guide us, not an anchor to hold us back.

  5. #15

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    I was playing around a little bit to see what this ruleset could do and I ran into an error:

    Fantasy Grounds Classic. I populated the combat tracker with 1 or more npc's. When I press the "next actor button" after the last npc on the tracker (to increment a new round), I get the following error: Script Error: [string "scripts/manager_combat2.lua"]:36: attempt to index local 'fastChild' (a nil value)

    Also: the text on the Tokens and Library buttons are completely unreadable. Dark brown and black text, not really a good combination.

    Overall I am very happy to see this on Fantasy Grounds and will for certain have many great hours with this ruleset. Thanks!


    Vires Animi

  6. #16
    Valyar's Avatar
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    And we have a forum now
    I added the combat tracker bug to our board, will nail it soon as I could replicate it.

    https://www.fantasygrounds.com/forum...php?125-Vaesen
    The past is a rudder to guide us, not an anchor to hold us back.

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