Thread: 5e Bug Reports (2021)
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January 31st, 2021, 09:51 #71
Yep, saw your previous post. Thanks for the report.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 1st, 2021, 07:49 #72
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On the "Beholder Complete" table in Volo's guide to Monsters, the first column references "[Body and Skin]" - it appears that this should be "[Beholder Body and Skin]".
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February 1st, 2021, 09:36 #73If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 1st, 2021, 13:02 #74
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February 1st, 2021, 14:59 #75If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 1st, 2021, 22:19 #76
In Rime of the Frostmaiden, the NPC sheet for Nass Lantomir opens up a new image when you click on it, instead of opening the artwork.
Nass.PNG
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February 2nd, 2021, 08:44 #77Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
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Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
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Have a suggestion?-Feature Request
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February 2nd, 2021, 17:44 #78
SUPPORT-9458 Off-Hand Dagger damage type is “unspecified”
The player attacked a NPC with immunity to piercing. The chat showed "damage type: unspecified", and the NPC took damage. I checked for typos, but didn't see any. When they selected "1" or "2" for the hand, the damage type was correct, and the NPC took no damage.
Caveat: I'm going from memory that it said "damage type: unspecified". But when the primary or two-handed was selected, it said "damage type: piercing", and that worked as expected.
Version? Whatever was updated when we played Jan 29, 2021.
BTW ... Do you prefer bugs get posted here first before going straight to the bug report tool?
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February 2nd, 2021, 20:11 #79
This thread is for bug reports that are specific to 5e modules (adventures, rulebooks, reference guides etc). The bug you are talking about is a ruleset error and I'm fairly sure that either it has been fixed or it is on a list to be fixed. Bugs such as you mention should be posted here if you are using Unity https://www.fantasygrounds.com/forum...-Healing-Unity or here if using Classic https://www.fantasygrounds.com/forum...ealing-Classic
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 3rd, 2021, 22:55 #80
Supreme Deity
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The fix is coming for the untyped, off-hand damage issue. It's part of a much larger set of ruleset updates currently scheduled for mid-to-late February.
Regards,
JPG
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