5E Product Walkthrough Playlist
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  1. #601
    GKEnialb's Avatar
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    Adding 6th level to a Time Domain (Deep Magic, 5E) cleric gave him Darkvision. Have all of the Wizard's rulebooks and Deep Magic loaded.

    Darkvision added.png

  2. #602
    Zacchaeus's Avatar
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    I'll alert the developer.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #603
    Has the Player's Handbook link to the Reference Manual in the Library always been titled "REFERENCE MANUAL" in all caps? (The other core books are not).

  4. #604
    Zacchaeus's Avatar
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    No, something has changed recently and it is now in all caps. As I update other modules they too, will have all caps.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  5. #605
    In Tasha's Cauldron of Everything - Players:
    • The Artificer Class table "Spells Known by Spell Level" should be "Spell Slots per Spell Level" (at least, the table shows spell slots per spell level). This is both in the Reference Manual and the Artificer Class entry.

  6. #606
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    So it should. I'll update that.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  7. #607
    Summary:

    When attempting to add the Swarmkeeper Magic Spells for Gaseous Form & Insect Plague to the characters actions sheet, and error pops up in the chat window, with the following error:

    "Unable to open window using wildcard link, because no module containing that link is open. Check your active Library modules."

    I've confirmed the Players Handbook module is loaded, even going so far as to deleting the cache folder and reloading the module, and still getting the same error. However, I can find the spells within the spells listing via the right menu, and add the spells through that method, it just seems to be directly from the information sheet for the Swarmkeeper Magic feature.

    This is repeatable regardless of if the character was manually created, created via the character wizard and level'd up.

    Ruleset(s): 5e

    New Campaign / FGC Migrated Campaign: This is not related to a specific campaign

    Extensions/Themes: None

    Modules Loaded: DMG - Players, Players Handbook, Van Richten's Guide to Ravenlog - Players, Xanathar's Guide to Everything - Players, Tasha's Cauldron of Everything - Players, Volo's Guide to Monstoers - Players

    Operating System / Language Setting: Windows 10, English Canada (US Keyboard)

    Steps to Reproduce:

    1. Create a ranger character, either through the character wizard or manually
    2. Level it up to Level 9
    3. Open the Swarmkeeper Magic Feature, and attempt to drag/drop the "Gaseous Form" spell into place
    4. Level it up to level 17
    5. Open the Swarmkeeper Magic Feature, and attempt to drag/drop the "Insect Plague" spell into place

    Expected result was that the spells would have been added to the character's actions sheet, but instead an error was reported in the chat:
    Attached Images Attached Images
    FGC Ultimate License, FGU Ultimate License
    FG Discord - Stoehovve
    Fantasy Grounds Unity Tutorials - https://www.youtube.com/user/stoehovve

  8. #608
    In Tomb of Annihilation:
    • The Tomb Dwarf NPC uses the statistics of a wight but uses a battleaxe and light crossbow instead. The Tomb Dwarf's Multiattack ability however says longsword and longbow instead of battleaxe and light crossbow.
    • I don't know what the general convention is for FG NPCs, and the Tomb Dwarves are also wights so it's correct either way, but just in case, a few places say "wight" instead of "Tomb Dwarf" in:
      • Multiattack
      • Sunlight Sensitivity
      • Life Drain

    Monster Manual:
    • Wight - in the Life Drain ability, there is a missing space between two sentences: "The target dies if this effect reduces its hit point maximum to 0.A humanoid..."

  9. #609
    Zacchaeus's Avatar
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    Quote Originally Posted by stoehovve View Post
    Summary:

    When attempting to add the Swarmkeeper Magic Spells for Gaseous Form & Insect Plague to the characters actions sheet, and error pops up in the chat window, with the following error:

    "Unable to open window using wildcard link, because no module containing that link is open. Check your active Library modules."

    I've confirmed the Players Handbook module is loaded, even going so far as to deleting the cache folder and reloading the module, and still getting the same error. However, I can find the spells within the spells listing via the right menu, and add the spells through that method, it just seems to be directly from the information sheet for the Swarmkeeper Magic feature.

    This is repeatable regardless of if the character was manually created, created via the character wizard and level'd up.

    Ruleset(s): 5e

    New Campaign / FGC Migrated Campaign: This is not related to a specific campaign

    Extensions/Themes: None

    Modules Loaded: DMG - Players, Players Handbook, Van Richten's Guide to Ravenlog - Players, Xanathar's Guide to Everything - Players, Tasha's Cauldron of Everything - Players, Volo's Guide to Monstoers - Players

    Operating System / Language Setting: Windows 10, English Canada (US Keyboard)

    Steps to Reproduce:

    1. Create a ranger character, either through the character wizard or manually
    2. Level it up to Level 9
    3. Open the Swarmkeeper Magic Feature, and attempt to drag/drop the "Gaseous Form" spell into place
    4. Level it up to level 17
    5. Open the Swarmkeeper Magic Feature, and attempt to drag/drop the "Insect Plague" spell into place

    Expected result was that the spells would have been added to the character's actions sheet, but instead an error was reported in the chat:
    Yep. the links are wrong. I'll get that fixed.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  10. #610
    Zacchaeus's Avatar
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    Quote Originally Posted by Ecks View Post
    In Tomb of Annihilation:
    • The Tomb Dwarf NPC uses the statistics of a wight but uses a battleaxe and light crossbow instead. The Tomb Dwarf's Multiattack ability however says longsword and longbow instead of battleaxe and light crossbow.
    • I don't know what the general convention is for FG NPCs, and the Tomb Dwarves are also wights so it's correct either way, but just in case, a few places say "wight" instead of "Tomb Dwarf" in:
      • Multiattack
      • Sunlight Sensitivity
      • Life Drain


    Monster Manual:
    • Wight - in the Life Drain ability, there is a missing space between two sentences: "The target dies if this effect reduces its hit point maximum to 0.A humanoid..."
    Noted, yeah copy/pasted the wight but forgot to change the descriptions of the abilities.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

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