Thread: FGU- DB Issue
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December 22nd, 2020, 12:50 #1
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FGU- DB Issue
I've started to encounter an issue with my FG campaign. When FGU when GA I moved my campaign from Classic to Unity and it had been working fine, with all the extensions. Suddenly i started to get DB errors, see attached logs. Of interest I noticed that many items in the character sheet or party inventory remain but all the of the data associated with the name is gone. I have to go into items and re-drag them to the character sheets. I haven't noticed any other error in the game.
Any help would be grateful. We've been playing the same campaign since march and although I have a backup of the DB and the characters I'd prefer to start a fresh campaign as I have a lot of custom content.
Thanks
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December 22nd, 2020, 13:40 #2
It sounds like your campaign data has become corrupted - probably due to exiting incorrectly or something similar.
If you go into FG data folder and find the campaigns folder and then the folder with your campaign name on it. Make a copy of this folder and put it somewhere else. The open the original and find the file called db.xml (if you don't see the .xml bit then switch on file extensions from the view menu at the top of the window). Rename the file to dbold.xml and then find the largest db.session.xxxxxxxx,xml file. Make a copy of that file and then rename the copy to db.xml and then start up your campaign.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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December 22nd, 2020, 19:07 #3
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I reviewed and those errors shouldn't have any impact on your gameplay. They're related to some objects not getting fully cleaned up; which is why the error is there to help track them down.
Unfortunately, you are running a ton of custom modules and extensions, which I do not have access to. However, if you can think of a specific set of steps that you do that will trigger that error when returning to the launcher, then I can see if I can recreate without all the custom material I don't have.
Regards,
JPG
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December 22nd, 2020, 21:42 #4
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So what keeps happening is items in the individual party inventory goes blank. Title will be there but other values will disappear, weapons, armor and equipment. May not be related to what’s in the logs. Trying Zacc’s idea
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December 22nd, 2020, 21:44 #5If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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December 22nd, 2020, 21:46 #6
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I’ll try that again. I did disable all of them and still had the issue
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December 22nd, 2020, 21:49 #7
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According to logs, you have 82 modules loaded, and 33 extensions loaded. I would expect a lot of conflicts and issues with 33 extensions running (especially multiple version of same extension like you have).
I would suggest starting over by renaming the modulestate.xml and extensionstate.xml in your campaign directory; and verifying whether it's still an issue.
Regards,
JPG
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December 22nd, 2020, 21:49 #8If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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December 22nd, 2020, 22:57 #9
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Thanks. I don’t have that many extensions or modules loaded. I was looking and did discover an extension file that appeared to be corrupt. I’ll keep looking
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December 23rd, 2020, 00:46 #10
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According to the notes in the console.log file you provided, those are all being loaded (not just available on disk). This is why I suggested renaming those files to reduce the overhead of pinpointing the issue.
Regards,
JPG
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