Thread: Traveller Features wanted
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July 5th, 2022, 21:01 #321Ruleset and much more content built for FGU.
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July 5th, 2022, 21:02 #322Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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July 5th, 2022, 21:11 #323
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July 5th, 2022, 22:59 #324
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July 6th, 2022, 21:27 #325
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Please please please, add 'Charisma (Vargr) Characteristic' to the Characteristics (GM) Options. We use this in our game, as I'm sure others do, and it would be handy to be able to record it separate from SOC. It's not fair that Hivers and Aslan get theirs!
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July 17th, 2022, 19:06 #326
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July 19th, 2022, 23:31 #327
If you add Charisma (CHA) characteristic wont it collide with Charm (CHA) characteristic from the Traveller companion options when selecting skill characteristic DM in FG?
Use the Social Standing (SOC) box for Charisma (CHA), Vargr from the Extents do not have a SOC characteristic.
I also use Charm (CHA) characteristic (Traveller companion options) in one of my campaign for a Varger and some low SOC travellers when the deal with people that doesn't care about there SOC or Varger CHA.
But I guess you could run in to a situation when a Extents Varger gain some Social Standing with the Empire or a human takes charge of a pack of Varger.
Mabe have Charisma (CHA) and change Charm to (CHM,) but guess have MadBeardMan would need to check with mongoosepublishing because they didn't think about CHA being used for two characteristics.Last edited by Boldtaar; July 19th, 2022 at 23:43.
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July 20th, 2022, 01:41 #328
Finacess and Currency
Suggest remove "Cash on Hand" from Finacess and use use Currency on Inventor tab as as Cash on Hand.
Keep Pension, MSP and Debt but also add Salary, SOL (Standard of Living) and Bank Savings.
Under Currency have Cr, KCr and MCr
Makes it easier to edit cash. I done this to my game in the option menu, but think it could be standard
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July 28th, 2022, 14:15 #329
A few old and new ship sheet and deckplan suggestions:
* Allow images to be drop into notes tab when creating a new ship. Now it's only the prebuilt ship can have attached deckplans in the notes tab.
* Auto copy the notes tab to include description and deckplans when using a another ship as template to create a new ship.
* Add crew salaries on ship sheet and show on party sheet. Maybe even have a payout button the GM can use.
* The way max Fire control DM is automatically applied to all weapons is wrong and confusing in the combat tracker.
It should be a pool that can be divided among all weapons or applied to one weapon. Mabe can have a little dice bool on the action tab that can drag and dropped on the different weapons systems.
* Make it possible to add NPC crew to a NPC ship and save it as a Battle. Then have the crew skills and stats applied to the ships weapons systems.
* On the ship status tab show/save info about critical hits and hull point damage taken. The info is now only available as long as you have the ship in the combat tracker.
If the info is saved on the ship sheet it easier to access when doing repairs after combat and also makes it possible for GM to prep space battles with ships in less than perfect condition to start with.
* Add a individual copy of the Critical Hit Location table to the ship sheet (Status or a new tab) that can be edit and rolled against.
Then GM can create table that better reflect the individual ship. For example some ship are missing some systems or GM wants one particular system to have a larger chance to be hit on a ship.
* Suggestion when making the new 2022 edition deckplans.
Have transparent background and separate decks into different images, then it becomes easy for a GM to use the images as asset when creating maps.
For example you can drop a hangar as a background and have a ground combat between characters inside the ship and enemies outside in the hangar.
* Add LOS on all deckplans and have the deckplan room description numbers in a separate paint layer or as token that can be toggled on/off.
* Have a link or tab to a small space battle map from the ship combat tracker for quick assess.
Like the "Fleet Movement Chart" or a custom one like my Starship Combat Range Tabel https://www.fantasygrounds.com/forum...9&d=1658364258Last edited by Boldtaar; July 28th, 2022 at 15:17.
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August 2nd, 2022, 15:18 #330aka Laendra
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