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  1. #1

    A single scene from my first game...

    I know it's not all that impressive, but damn did I have fun. I really like the software.

    http://www.jaderaven.com/fg_example.jpg

    Of course that was taken before I figured out how to get my portrait up there for the others to see. Those default portraits are fugly.

  2. #2
    Nice screenshot. Looking at your chat log it looks like you've got a chatty rules-nitpicker in your party. Probably an ex-DM. *sigh* Every game seems to have one...

    ...oh wait, that's you! ha ha
    Last edited by valhallan; May 30th, 2007 at 21:58.

  3. #3
    That was me making the rules remark about the light crossbow damage. Just kidding. I wasn't quite sure how familiar the other players were with the rules or maybe they'd just grabbed the wrong die. ::shrugs:: I was one hit away from being knocked unconscious... so I wanted to be sure we took advantage of everything at our disposal. =)

    The five foot step thing was missed on the map. I had dragged a movement line from my character to show I wanted to take a five foot step, but it was so small, the DM missed it, which is why I made that remark.

  4. #4
    Understandable. Also remember the whisper function ("/w +2 for flanking"). If you think the DM screwed up and can't help but point it out you can whisper it to him so the other players don't see it, and then he's not embarrassed.

    Don't abuse the whisper function though because it can get tedious for a DM who'se got to answer whispers constantly, and that's time he can't describe stuff to all the players (just try having a couple of evil players in a good party, its like a whisper-factory on the DM's chat log and the good players are like "Did I freeze up?" because nothing is on the chat log for them).

  5. #5
    I only said the +2 for flanking before I forgot to add it in on the modifier thingy. It was my mistake. That was my first game using FG though. I am still figuring out all the little tricks and things you can use.

  6. #6
    Yeah, I'm relearning this program in our adventures from our FG1 days. Suddenly in FG2 I can grab the attack and hit dice right out of the entry in the personalities card! That was a nice surprise.
    (Though don't misspell something in that box if you make a monster card DMs, you'll get a popup window full of string functions when you try to grab the die, crashing the game!)

    Speaking of new things, have you guys found out if there's a common modifiers page in the rule references? You know, the one with 'charge' and 'flank' and 'shoot into melee' already there ready to drag into the modifier box that was in FG1? I can't seem to find it in the included reference books. Do you know what I'm talking about?

  7. #7
    I don't believe so, but someone was working on one. It's in the workshop forum I believe.

  8. #8

    Join Date
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    Quote Originally Posted by valhallan
    Speaking of new things, have you guys found out if there's a common modifiers page in the rule references? You know, the one with 'charge' and 'flank' and 'shoot into melee' already there ready to drag into the modifier box that was in FG1? I can't seem to find it in the included reference books. Do you know what I'm talking about?
    No, it seems to be missing. You can create your own modifires using the abilities page. Name something there, add a number modifire and then drag and drop to the hot keys.

    rv

  9. #9
    Quote Originally Posted by richvalle
    No, it seems to be missing. You can create your own modifires using the abilities page. Name something there, add a number modifire and then drag and drop to the hot keys.
    Cool. That's a neat trick. My character I'm playing now is a druid and has lots of modifiers keep track of. I was just about ready to create separate character sheets for her various forms.

  10. #10
    You can also create them on the fly just like in FG 1.

    "/die 2 Flanking" will put it in the chat screen for players to drag and drop into their modifier box or a hotkey slot.
    Last edited by joshuha; June 1st, 2007 at 02:35.

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