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January 22nd, 2021, 21:44 #61---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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January 22nd, 2021, 21:48 #62
Update
Update 1.08 :
- [Fixed] Bug during token deletion from map resolved.
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Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
- [Fixed] Bug during token deletion from map resolved.
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January 30th, 2021, 01:45 #63
- Join Date
- Aug 2020
- Posts
- 131
is there a way to make sure the tokens show when activated - now it works, but I still have to scroll through the ct and click each one to show after I activate them... many thanks...
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January 30th, 2021, 03:25 #64---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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January 30th, 2021, 03:37 #65
- Join Date
- Aug 2020
- Posts
- 131
thanks. I just saw it working one way in your video and another in my game, which is why I asked...
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January 30th, 2021, 08:15 #66---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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January 30th, 2021, 16:42 #67
- Join Date
- Aug 2020
- Posts
- 131
Last edited by macDsinfo; January 30th, 2021 at 16:52.
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January 30th, 2021, 18:15 #68---
Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
Documentation for AD&D 2E ruleset.
Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.
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January 31st, 2021, 03:30 #69
- Join Date
- Aug 2020
- Posts
- 131
well, it was happening to me today... it is an easy work around. however this took me by surprise:
I had a big table, and the situational awareness buttons were not available to use because they were blocked by the PC icons, pulling the window out and activating the toolbar did the trick....
Screen Shot 2021-01-30 at 4.17.30 PM.png
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February 26th, 2021, 14:48 #70
- Join Date
- Dec 2020
- Posts
- 15
If I could request a feature?
This is amazing for keeping tokens on the map as a reminder the players are walking into danger. For some of the tokens, I like to mask sensitive visibility so the players see something right away but not on the CT. Would there be a way to build into the selection tool a way to mask sensitive visibility for all selected?
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