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    [Paid] D&D 5e Icewind Dale: Rime of the Frostmaiden Fridays

    Campaign Setting

    Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in the great wall of ice. Beyond this yawning fissure, the Caves of Hunger await. And past this icy dungeon is a secret so old and terrifying that few dare speak of it. The mad wizards of the Arcane Brotherhood long to possess that which the god of winter’s wrath has so coldly preserved—as do you! What fantastic secrets and treasures are entombed in the sunless heart of the glacier, and what will their discovery mean for the denizens of Icewind Dale? Can you save Ten-Towns from the Frostmaiden’s everlasting night?



    This campaign will be using the off the shelf Icewind Dale: Rime of the Frostmaiden adventure in an regional Open World/Sandbox format. If players want to explore the area around Ten-Towns and seek out random adventure and fortune then we can go "off script" from the published adventure with homebrew and improv content. Additional details will be provided in the player handout. All official WotC publications and WotC UA Playtest material are allowed in addition to 3rd party expansion material chosen by the DM.

    When:

    Epsisode 10 will be 12/4/2020 from 8:30pm ET (UTC-4) to 11:30-12:00 depending on where we can find a stopping place. The players are currently interested in Weekly games with individual downtime activities done via Discord text.

    FG Version:

    FGU Ultimate. No license needed by players.



    VTT Addons:

    All of Rob2E’s actions and effects along with the Syrinscape SuperSyrin subscription and Syrinscape sound triggers in game.


    Type of Players:

    This is a Drop In Campaign. It is a long running campaign but broken out episodically so it is friendly for "drop in one shot" players. We set it up this way with a core of 2-4 regulars with 1-4 drop in players to supplement the party strength. It's a great mix for those who want to play week after week or those who don't have a lot of time and can only drop in once per month.

    The Pillars
    Exploration: Med-High
    Role Play: High
    Combat: Low-Med
    The table tends to sneak or use the environment such as triggering avalanches or destroying ice bridges where possible to avoid head on confrontation.


    Permitted Characters:

    We do not require Adventurer’s Legue (AL) Rules As Written (RAW). All character components from any 5EWotC publication are allowed. 5E WotC UA classified as Play Test is allowed, but I will need to code the character class in FG.
    Newcomers may generate a new character at Level 5 or use one of our pregen characters.



    Books Available (VTT or PDF):
    The following books will be available for players to review in Fantasy Grounds. If you own any of the PDFs and want to create a character from a DMs Guild publication that will be allowed with advance notice. We will also have content from Legacy of the Crystal Shard and Storm Kings Thunder enabled since there is lore and some overlap in locations in these sources.


    Players Handbook
    Swordcoast Adventure's Guide
    Xanathar's Guide to Everything
    Volo's Guide to Monsters
    Tasha's Cauldron of Everything
    Acquisitions Incorporated
    Mordenkainen's Tome of Foes
    Epic Characters
    Faiths of the Forgotten Realms I
    Urban Archetypes
    Darkhold Secrets of the Zhentarim
    Calimshan Adventurers Guide
    Legacy of the Crystal Shard
    Storm Kings Thunder

    Other Materials:

    Campaign handout, house rules, and episode recaps will be provided via link after joining the table.



    Alignment:

    We don’t use alignment as a game mechanic. Your character and NPCs are all individuals acting in their individual, societal, guild, religious, etc. Best interest. Your character won’t be penalized for inconsistent behavior to an alignment. If you want to be evil or good all the time that is up to you. If you're evil before you've had your morning coffee then welcome aboard!



    Voice/Text/Video:

    Voice and Text will be necessary. Weekly voice sessions will be live group session. In between adventures downtime will take place in a play by mail format (not real time). You can relax and wait for the next voice session or have your PC or loyal NPCs do simple side quests or tasks to increase your wealth and influence. Webcams are optional. Privacy and anonymity will be respected if you don’t want your true names or faces revealed. Discord is preferred as a one stop shop.



    Recording, Podcasting, Livestreaming:

    DM reserves the right to record the audio session and video record the FG program to produce a text based recap that will become part of the adventurers journal distributed to the party. No livestreaming or podcasting unless the players want to go public.



    Pricing

    $15/live session via StartPlaying. You may book a session here and enter your payment information. The reservation system automatically cuts off after the max number of players have reserved a seat. Check the reservation system for seat availability. You will be billed within 24 hours of game time. I do not have the ability to cancel or issue refunds after you are billed.
    https://startplaying.games/join-game...61806701384500


    About the DM:

    Check out my DM Profile
    https://startplaying.games/game-mast...84183344338700


    Questions

    PM here for further questions or a discord invite.
    Last edited by dearestleader; December 2nd, 2020 at 17:09.

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