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  1. #1

    PC received double skill points on level up

    My players just hit level 3 in our last session, and when our technomancer added his 3rd level, his skill points doubled. He should be, and was, getting 8 per level. He had 16, and suddenly had 32. The log on his character doesnt show any signs of issues. Any idea what happened or more importantly, how to fix it?

  2. #2
    Without seeing your character XML there is no way to determine.
    aka Laendra

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  3. #3
    Please check the character's class helper to ensure the numbers are the class skill pts * level the INT mod and other factors are no longer factored in that box.

    Capture.PNG

    Changing the Ranks Total box should update the total skill points on the skills tab.
    Dominic Morta
    Ruleset Developer
    Smiteworks

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  4. #4
    Thank you so much, that let me fix it. That was set to 20 when it should have been 12. I'll see what happens when they reach level 4.

  5. #5
    The reason is the old character sheets factored all the modifiers in the box. This created a huge mess and a ton of lag. I sorted the box to only factor the Class Skill Pts per level * level portion. The Total Skill points on the skills tab factors the rest. This cuts down on the passes and background checks. Also, if something goofs it's easier to sort it without having to redo the whole sheet. Sorry for the hiccup.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  6. #6
    Quote Originally Posted by superteddy57 View Post
    The reason is the old character sheets factored all the modifiers in the box. This created a huge mess and a ton of lag. I sorted the box to only factor the Class Skill Pts per level * level portion. The Total Skill points on the skills tab factors the rest. This cuts down on the passes and background checks. Also, if something goofs it's easier to sort it without having to redo the whole sheet. Sorry for the hiccup.
    Just found another issue with this. Could it be the calculations have forgotten that Humans get 1 extra skill point per level? I've got a Human Envoy in my game and he's missing skill points equal to his level. I fixed the ranks total box for my four players and the human is the only one that has an error in it. The others are all good.

  7. #7
    Thank you for the report. I will see if it's the race record itself or the ruleset.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

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