DICE PACKS BUNDLE
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  1. #11
    Since I still owed a GM-colleague who uses the ruleset in FGU, I have now made an update and fixed the bugs. Someone else was kind enough to test it additionally. You owe this update to these two persons. It will probably be the last one, which adapts the ruleset to changes in FGU.

    Ubiquity Ruleset v1.5 and EN-LanguagePak v1.5

    - compatibility to FGU CoreRPG v2022-03-20
    - compatibility to FGC CoreRPG v2021-07-06
    - Bugfix sidebar windows, could not be closed with radial menu und x-button
    - Bugfix for dice roller, which was broken in FGU

  2. #12
    sirkerry's Avatar
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    Quote Originally Posted by lule View Post
    Since I still owed a GM-colleague who uses the ruleset in FGU, I have now made an update and fixed the bugs. Someone else was kind enough to test it additionally. You owe this update to these two persons. It will probably be the last one, which adapts the ruleset to changes in FGU.

    Ubiquity Ruleset v1.5 and EN-LanguagePak v1.5

    - compatibility to FGU CoreRPG v2022-03-20
    - compatibility to FGC CoreRPG v2021-07-06
    - Bugfix sidebar windows, could not be closed with radial menu und x-button
    - Bugfix for dice roller, which was broken in FGU
    Thank you for the update Ubiquity ruleset. I've downloaded and set up a campaign with it, but anytime I make a roll from an attribute or skill I get the following: UtilityManager.isClientFGU - DEPRECATED - 2022-07-12 - Contact forge/extension author 3 times before the roll results show up in the chat window.
    Native Texan. Tabletop Gaming since 1977. Ultimate License holder. Life-long Trekkie. Traveller fanatic. Die-hard Savage. OSR enthusiast. 1930's Pulp aficionado.
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