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November 30th, 2020, 00:22 #11
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- Aug 2019
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I did a quick test in an empty campaign. Curiously CT PC tokens also get covered by non CT tokens there, so now every CT token is covered by non CT ones.
In the following image I put the non CT token first, then the CT NPC and then the CT PC. As you can see the CT PC is at the bottom, the CT NPC on top of the CT PC and the non CT token on top of both.
Both CT PC and NPC follow FG's token stacking rule : last token to move is put at the bottom of the stack, not on top. The non CT token always stays on top of the CT ones regardless of what is moved where.
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November 30th, 2020, 08:01 #12
Supreme Deity
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- Mar 2007
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I've filed a ticket for Carl to look at the issue. The stacking should be last one moved is on top, not bottom.
Regards,
JPG
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November 30th, 2020, 09:49 #13
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Thanks, but the worse problem remains that non CT tokens keep covering CT ones. Curiously they only covers NPC CT tokens in my full PF2 campaign (extensions and all), PC CT tokens stay on top non CT tokens in that campaign. But in the empty campaign I used for the screenshots it works differently.
Last edited by Weissrolf; November 30th, 2020 at 09:51.
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November 30th, 2020, 11:44 #14
Ive added a test.zip which has my 'campaigns' and 'cache' for for a FGU 5E game, and some start/end pngs from token not covered, to moving the fireball spell token over the npc and pc token.
You can see from the images that on FGU the PC token normally stays on top, with the npc token stays at the back, while you drag the fireball token about 'between' them.. This seems to be the same on the client and gm side.
What I'd like is a new access function, say 'tokeninstance.setAtBack(true);' to always force these to the back of the stack.. ( like the 'tokeninstance.setVisible(true);' function. )
[ note, FGC seems to stack in a different order with npc tokens on top of pc tokens.. its very odd.. ]
(This was created with my extension, but now the token is on the map my extension is not required so I've turned it off for the campaigns... as my extension creates a public/non owned token that allows players to move the token without moving the LOS around... its an odd configuration to try and make the best visual/access as possible.. ive attached the 'FG Battle Maps.xml', which is also in the zip file.)
-pete
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December 15th, 2020, 23:15 #15
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- Nov 2018
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Hi, I have laoded the extention and all the Spells' tokens of the 5e Spell Tokens 2.1; I can see the tokens in the PCs action tab, but when I drag them on a map set with a grid the tokens don't appear; the same from the Spell Token Config.
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December 16th, 2020, 00:40 #16
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December 16th, 2020, 09:48 #17
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Sorry, I forgot to write I use FGU and I play 5E D&D.
Screenshot (2).jpg
If I drag a spell token it doesn't appear on the map.Last edited by Lino; December 16th, 2020 at 10:18.
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December 18th, 2020, 04:18 #18
Greetings, unable to get this to work in Fantasy Grounds Unity under the 1e Pathfinder Ruleset. Is this compatible? Looks to be 5e but the GMGuild extension says that it supports PFSRD. *.ext file is loaded into the correct folder, launcher selection for extension updated..but I see nothing for adding tokens as shown in screenshots for players spells...
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December 19th, 2020, 17:37 #19
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December 19th, 2020, 18:02 #20
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