Thread: Why no 3D?
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November 18th, 2020, 16:08 #11
I think it would be pretty trivial to have 3d tokens, lighting and effects. None of which would require any more work than the 2d versions for a DM (I don't make my tokens now). 3D maps is another issue which would be more complex and require either an amazing building tool or very good image analysis to generate a simplistic walled map. I've seen the latter.
The VTT Talespire is going all 3d and if you check out their reddit you'll see the community has generated a massive amount of maps.
Personally, I'd enjoy a more 3d environment, even if it's 2d+3d. Realistically I think anything like that is years out for Smiteworks.---
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November 18th, 2020, 17:03 #12
Technology development, and that is what we are talking about when talk about adding 3D to a VTT, is driven by money and self-driven visionaries.
It takes both for a technology to achieve it's possibility. (Lots of examples if anyone doubts this.) RPGS have lots of visionaries, but very little money.
The RPG market for 2019 seems like it is really big, but it's not. What we really need to look at is what is called the Tabletop RPG market (yes we are talking VTT, but actually the VTT market is so small it's just lumped in under the Tabletop segment). In 2016/17 it was about $45million USD. Even that sounds large (compared to my household budget), but think of the thousands of people that provides jobs for. And, think of what is spent for a AAA video game of $60-80 million USD. Yes that is right, one video game spends almost twice as much to develop as the entire RPG tabletop market earns in a year!
So, if you want 3D in your VTT, then start spending your money accordingly. Convince your friends to spend their money too, and get new friends, and teach new people to play RPGs, and get them to spend their money. And help put a kabash on people claiming RPGs are too expensive, and shut down PDF piracy and IP theft. Set the expectation that an RPG product should cost the same as a AAA game, and that you should buy everyone that comes out, and you should run your VTT on a dedicated console. *G*
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November 18th, 2020, 20:01 #13
https://talespire.com/
Is pretty neat...not out yet and I'm sure it's got years before it gets all the features we enjoy in FG today but it is 3d.
I've seen a couple of others out there as well that do 3d but all fairly primitive on all the other features.
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November 18th, 2020, 20:43 #14
https://www.fantasygrounds.com/forum...bletop-Connect
That was 3D and must be in the works for FGU
https://www.fantasygrounds.com/press...nnect#projectsLast edited by Jiminimonka; November 18th, 2020 at 20:45.
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November 18th, 2020, 21:16 #15bmos' extensions
he/them
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November 18th, 2020, 21:18 #16
Exactly.
For the record, I don't care what other tabletops are doing, I have invested a lot of time (and a lot of money) into FantasyGrounds and am sticking with it until I drop dead in 2075.
(p.s. I just took delivery of a 4k monitor so I can have more room on the desktop when DMing)Last edited by Jiminimonka; November 18th, 2020 at 21:21.
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November 18th, 2020, 21:23 #17Paul Grosse
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November 18th, 2020, 21:25 #18
Not big enough for FGU
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November 19th, 2020, 15:33 #19
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November 19th, 2020, 15:38 #20
What does 2D add, why not just use text? Why not just play Dwarf Fortress? (https://www.bay12games.com/dwarves/)
Nonsense. No 3D modeling at all would be required. You don't understand how this works. That's like saying players have to model thier Diablo characters first.
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