Thread: PFRPG - Extra Actions
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January 12th, 2022, 01:30 #21
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January 12th, 2022, 02:40 #22
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February 3rd, 2022, 14:56 #23
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Extra Actions ext action bar position
Hello, sorry to be burning up this help-needed section. Newest issue: I have the 'Extra Actions' extension by Zygmont Molotch. Up until now this has worked fine in PRRPG ruleset. Now the action bar it creates overwrites itself on the character sheet and blocks the other information, even when scrolling. Previously, the bar placed itself above the 'Weapons' bar and stayed there even scrolling with the sheet. I do have this through the Forge.
Screenshot 2022-02-03 095709.jpgLast edited by SgtPrylo; February 3rd, 2022 at 15:08.
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February 3rd, 2022, 15:04 #24
If you do not hear soon from the developer, you may want to reach out to the developer directly via the Send Message link on the Forge.
@Zygmunt Molotch, it's advise that you start a new forum thread for each extension with any needed instructions and for discussing. Then linking it on your Forge item so that people can discuss as well as report any issues. You can see what this looks like and where to create the thread by looking at another Forge item such as; https://forge.fantasygrounds.com/shop/items/471/view
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February 4th, 2022, 03:00 #25
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probably something I can change! I'll have a look when I get chance, thanks for reporting!
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February 4th, 2022, 03:01 #26
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there already is, you just need to search using the forum search bar
https://www.fantasygrounds.com/forum...-Extra-Actions
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February 4th, 2022, 03:20 #27
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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February 4th, 2022, 08:57 #28
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Ok SgtPrylo
are you Running any other extensions apart from the Hero Point ext, which maybe drawing boxes with the character sheet?
I have just booted this up and I'm not seeing the issue you report, but I'm happy to try to get to the bottom of it!
Screenshot 2022-02-04 165817.jpgLast edited by Zygmunt Molotch; February 4th, 2022 at 08:59.
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February 6th, 2022, 02:37 #29
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I don't think so? Does it matter which tab the boxes may be drawn on? I have Live Hit Points on the Main tab, along with Drain and Permanent Bonuses on the Main Tab. Advanced Effects is on the Combat Tab. Advanced Item Actions adds consumables to the Action when item is equipped.
I found this:
Screenshot 2022-02-05 211900.jpg
It's 3.5e/PFRPG Attack Modifiers, and as you can see, not all my players have it. Not even sure how they turned it on. By 'it' I mean the clickable modifiers on the right hand sheet. In either case, the Extra Actions box is overwriting part of the sheet.
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February 6th, 2022, 10:37 #30
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Does it matter which tab the boxes may be drawn on?
hmm
looking at the attack modifiers, from the picture I assume you mean, this extension https://forge.fantasygrounds.com/shop/items/305/view
yes, I think it will not work with that extension, it seems that one (the attack modifiers one) must either redraw the Actions tab (it seems to add a new area), or anchor in the same place over the top
(if anyone knows how to change that, either inform me or zarestia, but I don't believe I can see the code for the 'attack modifiers' extension)
(the Extra Actions extension's anchors can be found https://github.com/Morturg/FG-Extra-...ar_actions.xml, for reference)
if you're the GM I suggest you turn off the Attack Modifiers extension, and try it then?
I also use the official Pf1e theme, as you do, and all the other extensions you mention (but NOT the Attack Modifiers one) and have no issues
I recommend using https://forge.fantasygrounds.com/shop/items/406/view to get the 'modifiers', which are the same, but not in the character's action tab, and instead anchored down where the dice are on the bottom left... (then you get both the Extra Actions, and clickable modifiers at easy access )Last edited by Zygmunt Molotch; February 6th, 2022 at 10:49.
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