Thread: Unity offline use
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November 12th, 2020, 17:53 #31Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 12th, 2020, 18:25 #32
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,557
The Ultimate license has always required an Internet connection in order to host Free/Demo license users; for both FGC and FGU.
Regards,
JPG
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November 12th, 2020, 21:39 #33
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November 12th, 2020, 23:26 #34
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,557
True, but that's just a bug. It's actually an exception error during the local LAN server startup due to the disconnected state of the user network connection.
Regards,
JPG
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November 12th, 2020, 23:30 #35
I was just clarifying as some of the posts prior to yours have been to-ing and fro-ing.
Not disagreeing.
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November 24th, 2020, 20:46 #36
This issue should now be fixed with the 4.0.2 release a few minutes ago. Info here: https://www.fantasygrounds.com/forum...Release-v4-0-2
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 25th, 2020, 20:11 #37
Happy to say 4.0.2 fixed this for me.
I can neither confirm nor deny whether I figured this out by moving the internet cable from my desktop over to my laptop for a work Zoom meeting, and then booting up FGU on the desktop during the meeting. If that happened, it would be really appalling.
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November 25th, 2020, 21:18 #38
- Join Date
- Feb 2016
- Location
- San Jose, CA
- Posts
- 24
Also confirmed working. Using my ultimate license, I disconnected from wifi (don't even have wired network at my house), then hosted a campaign, and ran a second instance of the game and connected to localhost. Am relieved and grateful that this was a bug that's now fixed and wasn't an intentional decision.
Only minor complaint that's really NBD is when clicking on Join Game, it be nice if rather than the console log popping up with errors, the server lobby list would just say "No Internet connection detected" or something more user friendly like that.
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