5E Character Create Playlist
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  1. #11
    pindercarl's Avatar
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    Quote Originally Posted by Weissrolf View Post
    So where do I upload the campaign to? Or did you reproduce this in your own tests already?
    I was able to reproduce similar results. Changes will be available in the next release. [Edit: Looks like a new build was released yesterday, the changes should be in the most current build. Are you still able to reproduce?]
    Last edited by pindercarl; November 11th, 2020 at 15:26.

  2. #12
    Happens in Live, Test and Dev channels (4.0.1).

  3. #13
    pindercarl's Avatar
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    Quote Originally Posted by Weissrolf View Post
    Happens in Live, Test and Dev channels (4.0.1).
    I re-read your original post. I was able to identify some unusual CPUs spikes at the regular update interval, with an occasional big spike on garbage collection. I was not able to reproduce a one second interval spike in CPU.

  4. #14
    I cannot reproduce the one second interval myself anymore, but the two(+) second interval is still reproducible (both demonstrated in 1st post).

  5. #15
    Lately I noticed fps dropouts happening every 12 seconds, unfortunately I forgot what processing I did during that time (likely periodic die-rolls of medium pace). When I changed VSync from 1 to 4 the dropouts happened in larger intervals. This suggest that whatever kept the CPU busy every x seconds was linked to vsync/graphic-output.

  6. #16
    The faster a token is moved the shorter the dropout interval:

    Fast movement:



    Slow movement:



    Keyboard movement introduce its own additional performance penalty, especially when directions are changed:


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