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October 28th, 2020, 23:39 #11
Rippers Resurrected and 50 Fathoms have SWADE versions included when you buy them.
Rippers and Horror Companion do not have SWADE conversion guides, (Horror is being rewritten I believe).
The main reason I do not go back and re-do SWD conversions is that at some point in the past I seem to have lost my SWD modules (I do not think I technically ever bought them, so I do not get updated versions of the rulebooks), of course I do not need SWD rulebook modules so I have never bother doing anything about it.My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
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October 29th, 2020, 00:35 #12
- Join Date
- Mar 2020
- Posts
- 84
So far as I'm aware I'm using the Rippers Resurrected SWADE version. I didn't even buy FGU or any components until March 2020. It exhibits the issues I mentioned on the creatures I looked at, namely clicking on a special Ability creates a "New Feat" in the Edge list and has no description.
Is there something I need to do to ensure I'm using the SWADE version?
Edit: Open Allan Frazer
Click one of:
Alertness
Block
Brawler
Great Luck
Improvisational Fighter
Level Headed
Some of the abilities actually work on this character, namely:
Faction Luminary
Fortune Favors the Bold
Gone Native
Rippertech (works-ish)
Tomb Fighter
So what it looks like is that anything that references SWADE Edges doesn't link correctly, but the ones that are defined in the Setting work.Last edited by fubeca150; October 29th, 2020 at 00:41.
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