1. #1
    Oberoten's Avatar
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    Ars Magica Screen-Caps

    Main charactersheet. ... I am afraid I shall have to talk with Oskar about this character though. It's stats are WAY beyond what they first were.
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    For your Ars Magica needs :
    https://fgrepository.com




    Atque in perpetuum frater, Ave atque vale.

  2. #2
    Oberoten's Avatar
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    Combat-Page and magic

    Oh and also... Please note that this is still under 1.5... And I still ned something better to replace the map-symbol with as well as the storynotebook and the NPC collection.
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    For your Ars Magica needs :
    https://fgrepository.com




    Atque in perpetuum frater, Ave atque vale.

  3. #3
    Oberoten's Avatar
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    And finally the reference root.

    ... still some more stuff to add here. But... *shrugs* ... it has been kinda stalled while waiting for FG2 to come out. And then some more while I tried my hand at FG2-editing... Before I went back to 1.5 to save myself from insanity due to frustration.
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    For your Ars Magica needs :
    https://fgrepository.com




    Atque in perpetuum frater, Ave atque vale.

  4. #4
    Awesome character sheet! Am I the only one that tried to click on it to open up a subscreen?

  5. #5
    Oberoten's Avatar
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    Admittedly there is one major flaw with the character-sheet. ... Too few lines for skill. I might take the time to make a second Arm-Ruleset side by side with the first using just about everything but the skill-code and make a nice little change to it...

    A listbox for skills. Problem is that it'd break all compitability with the previous version.
    For your Ars Magica needs :
    https://fgrepository.com




    Atque in perpetuum frater, Ave atque vale.

  6. #6
    damned's Avatar
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    MoreCore extension for Ars Magica by superteddy57
    https://www.fantasygrounds.com/forum...l=1#post405174

    MoreCore - Generic Ruleset
    --- Projects ---
    Extensions | Tutorials | MoreCore | MoreCore Themes | Call of Cthulhu | Maelstrom | FG Con

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