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  1. #1

    LOS Coding Question

    Hi all, pretty new to adding LOS to Unity maps, and was wondering if anyone had ideas about how to code a specific use case. In my scenario the players are at ground level 200 feet from a cliff (which is 60 feet tall), but there are a number of 10-20 foot tall buildings (or could be boulders) in between the players and the cliff. Is there any way to code it so the players have line of sight to the top of the cliff, but not to the backside of buildings in between themselves and the cliff?

    See example below (XX= potential enemies)
    Attached Images Attached Images
    Last edited by kushal3553; October 29th, 2020 at 22:56.

  2. #2
    Zacchaeus's Avatar
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    See the last four videos in this series. The second to last one covers terrain occluders. https://www.fantasygrounds.com/forum...112#post492112
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

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