Thread: MGT2 v1.1.6
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October 30th, 2020, 19:44 #21
- Join Date
- Jul 2020
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- 269
Thanks Lee - I did nothing that anyone else in the community wouldn't do for another. I know MBM chatted with me for a good 45 minutes last week over an issue I thought was the ruleset, but ended up being a non-Traveller font extension I was using. But you are welcome good sir. We all need to help each other out to keep our game alive and grow it.
Xargun
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November 16th, 2020, 13:27 #22
Hi Folks,
Down to 7 things to finish off (with the Spacecraft CT) before I can release this, it's quite a big update. But should have us ready for High Guard. Then the fun begins adding more automation based on how players want it to work.
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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November 16th, 2020, 13:42 #23
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- Jul 2020
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- 269
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November 19th, 2020, 17:02 #24
Hi All,
Down to 3 things now. These are:
Allow Initiative to be rolled and add an Init Mod field
Show on the Client SCT the status of the ships
Look into players ships and what's required for them for the next update
Should be done this weekend, I always do more though, but there's a few bugs to fix so I'll get them sorted.
Cheers,
MBMLast edited by MadBeardMan; November 19th, 2020 at 17:07.
Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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November 19th, 2020, 20:01 #25
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November 19th, 2020, 22:32 #26Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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November 21st, 2020, 19:15 #27
Hi Folks,
We're done for v1.1.6 for dev work, I'll look at the bugs tomorrow.
Basic Ship CT is all working (on the GM's side). The players can see the ships in the CT and the status, but don't get to make any rolls.
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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November 21st, 2020, 21:54 #28
Hi Folks,
I've sent this off to Smiteworks. I expect this to be pushed into TEST on Monday and then release on the following TUESDAY (30/11/2020).
So if you can test, please do. Work begins on v1.2.0 next.
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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November 22nd, 2020, 17:54 #29
- Join Date
- Jul 2020
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November 23rd, 2020, 16:18 #30Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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