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  1. #11
    Zacchaeus's Avatar
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    Not that I'm aware of. I know several maps that I have done have over 10,000 points on them.

    If you have deleted the offending layers though I'm not sure why they would come back.
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  2. #12
    pindercarl's Avatar
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    Quote Originally Posted by Valdemar View Post
    I had inadvertently added a second LoS definition layer - my bad.

    However after starting to enter the items I had on the second layer into the first (deleted the second layer) it started to do the same thing on the first after adding several lines and points. Is there a maximum number of lines/points you can have on a layer? After drawing a line on the LoS layer now - the line draws and the points add, then immediately the line disappears from view (I suspect it is still actually there - just not showing on screen.

    So question - Is there a maximum number of lines / points that you can have on a single layer?
    You can have more than one layer with LOS data. So that is not the issue. From what you've described, it sounds like a display issue. Can you attach a .zip'd copy of your campaign so I can take a look? Thanks.

  3. #13
    Will do - I started pulled all the terrain off the "structure" layer. Now when having both visible, there is a weird mix of the definition that the lines are not showing up - some from both layers. They do all appear to be working, you just can see all of them at once... I will send the zip to you later today.

    Comparison of what I see with only one layer visible vs. both.
    Attached Images Attached Images
    Last edited by Valdemar; October 22nd, 2020 at 17:57. Reason: duplicate attachments.

  4. #14
    View with both attached.
    Attached Images Attached Images

  5. #15
    It appears the older lines are dropping off the view.
    Last edited by Valdemar; October 22nd, 2020 at 19:27.

  6. #16
    Quote Originally Posted by Valdemar View Post
    It appears the older lines are dropping off the view.
    file for review -

  7. #17
    pindercarl's Avatar
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    Thanks for sending the file, Valdemar. There was a limit of 8191 occluder points that could be rendered at one-time. I've switch the indices to 32-bit. The new limit is 500M. The fix should be in the next release.

  8. #18
    Quote Originally Posted by pindercarl View Post
    Thanks for sending the file, Valdemar. There was a limit of 8191 occluder points that could be rendered at one-time. I've switch the indices to 32-bit. The new limit is 500M. The fix should be in the next release.
    Thank you - VERY quick response - Excellent!

  9. #19
    LordEntrails's Avatar
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    Quote Originally Posted by pindercarl View Post
    Thanks for sending the file, Valdemar. There was a limit of 8191 occluder points that could be rendered at one-time. I've switch the indices to 32-bit. The new limit is 500M. The fix should be in the next release.
    But Carl... 500 million? What if I want to make a map of earth and put all occluders on it? I don't even think I could finish New York City with 500 million points...
    *end whine*!

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