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July 26th, 2021, 01:50 #611
is there a way for NPC to have their effects work? Example Confusion Aura (SU) when I click it on the combat tracker, it is rolling an Attack instead of doing a DC 11 Will save.
Starfinder attack.PNG
starfinder spell.PNG
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July 26th, 2021, 06:55 #612Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
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July 26th, 2021, 09:42 #613
- Join Date
- May 2015
- Location
- Australia
- Posts
- 21
"Micron Light" power core entry is missing important subtype data
The database entry for the "Micron Light" starship Power Core appears to have a very minor, but potentially rather frustrating issue.
It's listed as a "Starship Item", but it lacks the "Power Core" subtype. This makes it (as far as I'm aware) impossible to properly assign this item to a PC starship via the drag-and-drop interface.
Attempting to drag the Micron Light power core onto a PC starship sheet only causes the item to fall into the "Other Systems" tab, and that causes it to CONSUME 50 PCU, rather than ADD 50 PCU to the starship's power supply.
It took us a while, but we eventually discovered the root cause of the issue. As a work-around, we created a custom Power Core entry with identical stats to the Micron Light, and using that instead of the default Micron Light entry appears to have resolved the problem.
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July 26th, 2021, 13:56 #614
Is someone going to fix that or that is going to be set that way?
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July 26th, 2021, 16:15 #615Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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July 26th, 2021, 16:16 #616Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
July 27th, 2021, 12:26 #617
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July 30th, 2021, 19:33 #618
- Join Date
- May 2020
- Posts
- 1
Mini player on Starfinder isn't including the Spec bonus damage. It is strange. If you are in full player it adds in the damage just fine on a weapon. Switch to mini and its gone. You can even see its gone in the mini players text.
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July 31st, 2021, 05:31 #619
- Join Date
- Sep 2019
- Location
- NJ
- Posts
- 149
System: FGU v4.1.4 Ultimate (2021-06-08)
We observed a bug during this evening's game where the Fatigued effect affected the damage of Magic Missiles, but shouldn't.
Thanks.
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July 31st, 2021, 05:35 #620
- Join Date
- Sep 2019
- Location
- NJ
- Posts
- 149
System: FGU v4.1.4
Bug: when using the Mods to attack (see the screenshot attached), e.g.: when you want to use full attack on 2 different targets, it does not expend ammo "Uses" but should.
Ammo Bug.jpg
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