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July 16th, 2021, 21:50 #581
The firing arc cycler, to the right on the PC sheet, was introduced to help with deflector shields calculation when attacking. So you could technically assign any arc to the cycler if the NPC doesn't have a deflector shield. But it does provide a chat output of the arc you are attacking.
Dominic Morta
Ruleset Developer
Smiteworks
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July 16th, 2021, 22:15 #582
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July 17th, 2021, 00:12 #583
The graphic will tell you where the weapon is mounted. I used the arrows to help with the direction as a visual and can mouse over for the tooltip. It's slowly moving forward. We are cleaning up the ruleset as we add new things.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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July 17th, 2021, 14:22 #584
- Join Date
- Jun 2013
- Location
- Scotland
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- 157
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July 17th, 2021, 14:53 #585Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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July 18th, 2021, 07:57 #586
Collection of minor stuff I have been able to find this week:
- When rolling an Ability check in the actions tab (via the cast action dialog) any bonuses from effects won't be included.
To reproduce:
- Make an action that requires a skill check (I took the demoralize (Intimidate) action as an example).
- Give the character an effect with a bonus to that skill and roll it.
- On a related note; the SKILL effect doesn't work properly anymore when you include a bonus type and the bonus is a dice.
- 'SKILL: 1d6 insight, diplomacy' doesn't work (SKILL: [D] [bonus], [skill])
- 'SKILL: 1d6 diplomacy' is fine (SKILL: [D] [skill])
- 'SKILL: 6 diplomacy' and 'SKILL: 6 insight, diplomacy' are also fine (SKILL: [N] [bonus] [skill])
- I didn't test [ability] instead of [skill] but I assume the issue is the same.
- Rolling weapon damage for a weapon with multiple instances of damage (let's call them) lines uses specialization bonuses for every one. I don't know if that is intentional but I fell like it should be once per damage roll.
To reproduce:
- Make a weapon with multiple damage lines and specialization enabled.
- Roll damage.
- When forging an armor AC penalty and Upgrade Slots are set to 0 no matter what value they had before.
Just forge any armor with any armor upgrade. - The window template for theme abilities doesn't lock.
Steps to reporduce:
- Make a character with a theme.
- Go to the Abilities tab of their sheet.
- Lock the entry (if it isn't already.
- Edit the text and mark it when trying to move the window.
- The new number font is cool but it seems you eigther decided to leave some cases or you missed them. I'll just list the cases where it's very apparent because they are next to ones that are changed.
- Combat dialoge (PC sheet, Main tab)
- First currency slot & AC penalty slot (PC sheet, Inventory tab)
- Ship weapon damage (PC sheet, Ships tab)
- Weapon damage numbers & actions group numbers (PC sheet, Actions tab)
- Party Ability, Save, Skill checks (Party sheet, Main & Skills tab
- Quest and Encounter xp rewards (Party sheet, XP tab)
- Ship inventory list (Party sheet, Ships tab)
- There is still a bunch of fringe damage related stuff but I won't list that here.
- When rolling an Ability check in the actions tab (via the cast action dialog) any bonuses from effects won't be included.
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July 18th, 2021, 13:35 #587FGU Ultimate License
FG Discord - Lord_Ulric
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Playing - Starfinder, D&D, Savage Worlds, Call of Cthulhu, Hero System aka Champions, Traveller, and more!
My Forge Creations
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July 19th, 2021, 21:38 #588
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- Jun 2020
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- 10
Question about party sheet
Why are certain skills highlighted in red on the party sheet? I know that red skills on the character sheet mean "untrained," but what am I missing on the party sheet? Thanks.
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July 20th, 2021, 22:05 #589
With the laundry list posted by Evolivolution, I'm going to push an update for SFRPG come next Tuesday.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
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July 21st, 2021, 00:42 #590
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