DICE PACKS BUNDLE
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  1. #371
    It has to do with record ownership. By default, players can only move tokens for records that they "own", and each record can only have one owner. Since no single player can "own" the PC ship sheet, it is considered "unowned". By turning on the Party Movement and Vision option, players can move any friendly token linked from the combat tracker.

    We'll add this to our list of things to look at improving for the future.

    Regards,
    JPG

  2. #372
    Quote Originally Posted by Moon Wizard View Post
    It has to do with record ownership. By default, players can only move tokens for records that they "own", and each record can only have one owner. Since no single player can "own" the PC ship sheet, it is considered "unowned". By turning on the Party Movement and Vision option, players can move any friendly token linked from the combat tracker.

    We'll add this to our list of things to look at improving for the future.

    Regards,
    JPG
    The issue with this setting is if you have a simultaneous starship and non-starahip combat.

  3. #373
    This is more of a website bug but the store page for 'pact worlds' reads that its $35.99 but the bundle price is $44.99
    Attached Images Attached Images

  4. #374
    Quote Originally Posted by rathen45 View Post
    This is more of a website bug but the store page for 'pact worlds' reads that its $35.99 but the bundle price is $44.99
    I reached out and verified the bottom price is correct and the discount is applied there.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

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    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

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    Have a suggestion?-Feature Request

  5. #375
    Following my post https://www.fantasygrounds.com/forum...l=1#post585920 concerning ranged damage being impacted by Grappled condition, i found today that the Fatigued condition cause the same issue. I suppose more similar conditions may inappropriately impact damages.

  6. #376
    Some additional items found:

    * Wonder Grenade effects table is missing as a Table in Armory.
    * Inheritor's grace I/II/III heavy armor image link shows as "#wb;image;Inheritors Grace.jpg;Inheritor's Grace" for in Armory.
    * Ursikka hide, basic/advanced/elite armor image link opens up with a blank << New Image >> window in AA4 (Players).
    * Ursikka hides show up in 'Items > Armor > Armor' instead of 'Items > Armor > Light' section for both AA4s.

  7. #377
    Quote Originally Posted by cyblix View Post
    Some additional items found:

    * Wonder Grenade effects table is missing as a Table in Armory.
    * Inheritor's grace I/II/III heavy armor image link shows as "#wb;image;Inheritors Grace.jpg;Inheritor's Grace" for in Armory.
    * Ursikka hide, basic/advanced/elite armor image link opens up with a blank << New Image >> window in AA4 (Players).
    * Ursikka hides show up in 'Items > Armor > Armor' instead of 'Items > Armor > Light' section for both AA4s.
    Confirmed the first 2 bugs...
    aka Laendra

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  8. #378
    There are inconsistencies with Gravity Grenades between AA4 and AA4 players modules.
    * Gravity grenade II/II entries part " - Eac" in 'Items > Weapons' section. AA4
    * Then there is Gravity grenade I/II/III in a "Grenade - " section. AA4P
    * Lastly Gravity grenade I in 'Grenade - Grenades' section. AA4

  9. #379
    Quote Originally Posted by cyblix View Post
    Some additional items found:

    * Wonder Grenade effects table is missing as a Table in Armory.
    * Inheritor's grace I/II/III heavy armor image link shows as "#wb;image;Inheritors Grace.jpg;Inheritor's Grace" for in Armory.
    * Ursikka hide, basic/advanced/elite armor image link opens up with a blank << New Image >> window in AA4 (Players).
    * Ursikka hides show up in 'Items > Armor > Armor' instead of 'Items > Armor > Light' section for both AA4s.

    Thanks for reporting these. I will get them fixed.
    These are fixed. I will get the update pushed out ASAP.
    Last edited by madman; April 13th, 2021 at 09:12.
    "Over thinking, over analyzing separates the body from the mind."...MJK... Tool frontman




  10. #380
    Quote Originally Posted by cyblix View Post
    There are inconsistencies with Gravity Grenades between AA4 and AA4 players modules.
    * Gravity grenade II/II entries part " - Eac" in 'Items > Weapons' section. AA4
    * Then there is Gravity grenade I/II/III in a "Grenade - " section. AA4P
    * Lastly Gravity grenade I in 'Grenade - Grenades' section. AA4
    These are fixed as well.
    "Over thinking, over analyzing separates the body from the mind."...MJK... Tool frontman




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