STAR TREK 2d20
Page 20 of 139 First ... 1018192021223070120 ... Last
  1. #191
    Then idk why it doesn't work for my PC:
    Without Battle Harness.png
    With Battle Harness.png
    Didn't screenshot the Skill or Ability Tab but bonuses don't apply there eigther. Only thing I did was to swap the Battle Harness from carried to equipped.
    My Forge Page
    Discord: @evolivolution
    Ultimate License (FGU)
    Timezone: Z+1

  2. #192
    This is what I was able to reproduce with a fresh character sheet and adding the battle harness and glove.

    PcgiojZUTs.gif

    Try inputting the correct score in the box before you shift from carried to equipped and see if it retains the previous score.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  3. #193
    Okay I found the issue. Powered armors have 2 strength values. One of them is for the powered armor function and one functions like a bagpack (prob same encoding). I removed one because my PC was getting too high of a carrying capacity. Evidently I removed the wrong one. Maybe remove that section for powered armors.
    Screenshot (1).png
    My Forge Page
    Discord: @evolivolution
    Ultimate License (FGU)
    Timezone: Z+1

  4. #194
    I see what you mean. I'll see why there are two.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  5. #195
    I'm not 100% certain this is a bug, but this seemed the right place to post it.

    In the Starfinder Starship Operations Manual, Inubrix thrusters and weapon mounts were introduced. I don't see a way in building a PC ship to specify Inubrix thrusters or weapon mounts at all. Is there a way that I'm overlooking, and if not, would it be possible, now that special materials are being included for starships, to include a version of the item forge specific to starships?

    Thanks.

  6. #196
    I would say any new functionality for ships presented in SOM is not currently available.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  7. #197
    Hi,
    I get the following error every time I take anything from a module and copy it to a campaign.
    Lua Object Error.png

    Steps to recreate the error:
    1. Start or load a campaign and load the module you're planning to run.
    2. Load Alien Archive.
    3. Open NPCs and filter to Alien Archive.
    4. Open a random alien from the archive and set the NPC sheet aside.
    5. From NPCs, filter to the module for your campaign.
    6. Drag the Paizo logo icon from the Alien NPC sheet you opened to your campaign's NPCs.
    7. Unload the Alien Archive.
    8. Exit the campaign (to the home screen).
    9. Error is thrown.

    Notes:
    a. You can recreate the error with any item or image as well.
    b. The item, image, or NPC you copied to the campaign is saved (as intended).

    Regards,

  8. #198
    Deck of Many Worlds doesn't have any content (apart form the reference manual): Screenshot (1).png
    My Forge Page
    Discord: @evolivolution
    Ultimate License (FGU)
    Timezone: Z+1

  9. #199
    Samarex's Avatar
    Join Date
    Sep 2015
    Location
    Philippines
    Posts
    1,029
    Quote Originally Posted by Evolivolution View Post
    Deck of Many Worlds doesn't have any content (apart form the reference manual): Screenshot (1).png
    You access thru the Worlds sidebar. Make sure you have the Extensions loaded, and selected from the Library List ( Top)
    Discord User : Samarex#0318
    Ultimate License
    Starfinder Society ID#:274538
    Lets Play a RPG

  10. #200
    Okay I tested around a bit. I did find the extention and I tried to load with them. Lots of ERRORS incoming. I'm on v2.1.18 SFRPG and v3.3.12A for Core RPG, should be the latest. I will leave the previous and next console message in so you can have a better reference.
    1st is right when you load into the campaign:
    Code:
    [1/21/2021 1:53:26 AM] MEASURE: RULESETS LOAD - 9.0488527 - SFRPG
    [1/21/2021 1:53:26 AM] [ERROR]  icon: Could not find image file (graphics/icons/submit.png) for icon (submit). [Deck of Many Worlds] [graphics/graphics_icons.xml]
    [1/21/2021 1:53:26 AM] [ERROR]  icon: Could not find image file (graphics/icons/cancel_button.png) for icon (cancel). [Deck of Many Worlds] [graphics/graphics_icons.xml]
    [1/21/2021 1:53:26 AM] [ERROR]  icon: Could not find image file (graphics/icons/edit.png) for icon (edit). [Deck of Many Worlds] [graphics/graphics_icons.xml]
    [1/21/2021 1:53:26 AM] [ERROR]  icon: Could not find image file (graphics/icons/cards_front.png) for icon (cards_front). [Deck of Many Worlds] [graphics/graphics_icons.xml]
    [1/21/2021 1:53:26 AM] [ERROR]  icon: Could not find image file (graphics/icons/cards_front_down.png) for icon (cards_front_down). [Deck of Many Worlds] [graphics/graphics_icons.xml]
    [1/21/2021 1:53:26 AM] [ERROR]  icon: Could not find image file (graphics/icons/cards_back_down.png) for icon (cards_back_down). [Deck of Many Worlds] [graphics/graphics_icons.xml]
    [1/21/2021 1:53:26 AM] [ERROR]  icon: Could not find image file (graphics/icons/random.png) for icon (random). [Deck of Many Worlds] [graphics/graphics_icons.xml]
    [1/21/2021 1:53:26 AM] [ERROR]  icon: Could not find image file (graphics/icons/random_down.png) for icon (random_down). [Deck of Many Worlds] [graphics/graphics_icons.xml]
    [1/21/2021 1:53:26 AM] [ERROR]  icon: Could not find image file (graphics/icons/random_world.png) for icon (random_world). [Deck of Many Worlds] [graphics/graphics_icons.xml]
    [1/21/2021 1:53:27 AM] [ERROR]  icon: Could not find image file (graphics/buttons/DoMW_up.png) for icon (button_domw). [Deck of Many Worlds] [graphics/graphics_icons.xml]
    [1/21/2021 1:53:27 AM] [ERROR]  icon: Could not find image file (graphics/buttons/DoMW_down.png) for icon (button_domw_down). [Deck of Many Worlds] [graphics/graphics_icons.xml]
    [1/21/2021 1:53:30 AM] MEASURE: EXTENSIONS LOAD - 4.2779625 - 2
    Otherwise the campaign loads just fine, then I loaded 'Deck of Many Worlds' module. No errors here. I did locate the Locations section in the library and ticked it but it doesn't have an icon. Screenshot (1).png
    I was still able to open up the window. Then I tried to open the CoMW link in the top left but I got these ERROR messages:
    Code:
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find normal icon (alien_frame) in control (sapientprime) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find pressed icon (alien_frame) in control (sapientprime) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find icon (alien_frame) in control (sapientprime) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find normal icon (alien_frame) in control (sapient2) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find pressed icon (alien_frame) in control (sapient2) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find icon (alien_frame) in control (sapient2) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find normal icon (alien_frame) in control (sapient3) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find pressed icon (alien_frame) in control (sapient3) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find icon (alien_frame) in control (sapient3) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find normal icon (alien_frame) in control (sapient4) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find pressed icon (alien_frame) in control (sapient4) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find icon (alien_frame) in control (sapient4) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find normal icon (alien_frame) in control (sapient5) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find pressed icon (alien_frame) in control (sapient5) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find icon (alien_frame) in control (sapient5) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find normal icon (alien_frame) in control (sapient6) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find pressed icon (alien_frame) in control (sapient6) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find icon (alien_frame) in control (sapient6) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find normal icon (alien_frame) in control (threatprime) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find pressed icon (alien_frame) in control (threatprime) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find icon (alien_frame) in control (threatprime) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find normal icon (alien_frame) in control (threat2) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find pressed icon (alien_frame) in control (threat2) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find icon (alien_frame) in control (threat2) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find normal icon (alien_frame) in control (threat3) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find pressed icon (alien_frame) in control (threat3) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find icon (alien_frame) in control (threat3) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find normal icon (alien_frame) in control (threat4) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find pressed icon (alien_frame) in control (threat4) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find icon (alien_frame) in control (threat4) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find normal icon (alien_frame) in control (threat5) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find pressed icon (alien_frame) in control (threat5) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find icon (alien_frame) in control (threat5) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find normal icon (alien_frame) in control (threat6) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find pressed icon (alien_frame) in control (threat6) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find icon (alien_frame) in control (threat6) in class (buildwindow)
    [1/21/2021 1:56:09 AM] [ERROR]  Script execution error: [string "sapientprime"]:7: setFrame: Specified frame does not exist.
    [1/21/2021 1:56:09 AM] [ERROR]  Script execution error: [string "sapient2"]:7: setFrame: Specified frame does not exist.
    [1/21/2021 1:56:09 AM] [ERROR]  Script execution error: [string "sapient3"]:7: setFrame: Specified frame does not exist.
    [1/21/2021 1:56:09 AM] [ERROR]  Script execution error: [string "sapient4"]:7: setFrame: Specified frame does not exist.
    [1/21/2021 1:56:09 AM] [ERROR]  Script execution error: [string "sapient5"]:7: setFrame: Specified frame does not exist.
    [1/21/2021 1:56:09 AM] [ERROR]  Script execution error: [string "sapient6"]:7: setFrame: Specified frame does not exist.
    [1/21/2021 1:56:09 AM] [ERROR]  Script execution error: [string "threatprime"]:7: setFrame: Specified frame does not exist.
    [1/21/2021 1:56:09 AM] [ERROR]  Script execution error: [string "threat2"]:7: setFrame: Specified frame does not exist.
    [1/21/2021 1:56:09 AM] [ERROR]  Script execution error: [string "threat3"]:7: setFrame: Specified frame does not exist.
    [1/21/2021 1:56:09 AM] [ERROR]  Script execution error: [string "threat4"]:7: setFrame: Specified frame does not exist.
    [1/21/2021 1:56:09 AM] [ERROR]  Script execution error: [string "threat5"]:7: setFrame: Specified frame does not exist.
    [1/21/2021 1:56:09 AM] [ERROR]  Script execution error: [string "threat6"]:7: setFrame: Specified frame does not exist.
    [1/21/2021 1:56:09 AM] [WARNING]  template: Could not find template () in class (cardbag)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find normal icon (backcard4) in control (card4) in class (cardbag)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find pressed icon (backcard4) in control (card4) in class (cardbag)
    [1/21/2021 1:56:09 AM] [WARNING]  buttoncontrol: Could not find icon (backcard4) in control (card4) in class (cardbag)
    I tested the functionality of the DoMW itself and it seems to work fine so far. I was able to do everything I tried so far.
    Last thing... I tried to open my exported world after I submitted one and it appeared in the Locations-window and I got this message:
    Code:
    [1/21/2021 1:56:31 AM] desktop: Unable to create window with invalid class (sf_world : sf_world.id-00001)
    I'm not sure if this belongs into Bug -Reports now...
    My Forge Page
    Discord: @evolivolution
    Ultimate License (FGU)
    Timezone: Z+1

Thread Information

Users Browsing this Thread

There are currently 3 users browsing this thread. (0 members and 3 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in