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March 31st, 2024, 18:03 #1391
This is a known bug, appearing on other rulesets (Call of Cthulhu and Alien for sure). It is already investigated by Smiteworks team.
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March 31st, 2024, 19:18 #1392
Thanks for the update.
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Playing - Starfinder, D&D, Savage Worlds, Call of Cthulhu, Hero System aka Champions, Traveller, and more!
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March 31st, 2024, 23:09 #1393
It's due to the frame used being the ct entry frame and most rulesets don't have them even around. There tends to be a bit of off shoot. It's being looked into.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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April 4th, 2024, 14:27 #1394
Taken bugs from the discord (so they're not lost):
- Mech/powered armor bugs: token size not changing when toggled/equipped in CT and Images (image of the token not changing either but that seems less important)
- PC owned Vehicle's mini-window weapon's list unable to drag items into. (workaround is to add weapons to the PC's inventory instead)
- getting error when entering size for newly created NPC
Script execution error: [string "C:npc_combat_creature:size"]:3: attempt to call field 'updateSummary' (a nil value)
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April 4th, 2024, 20:41 #1395
Found the issues for these and will be part of next update.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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April 8th, 2024, 15:33 #1396
- Join Date
- Feb 2016
- Posts
- 257
The Aasimar species from the Starfinder Alien Archive 2 (Players) has a trait which is called "Skilled". It gives a +2 racial bonus to Diplomacy and Perception checks.
When the character sheet gets populated with this trait, FGU thinks you are a human and automatically get a +1 skill point per level.
I guess just changing the name "Skilled" to something else could help, Aasimar-Skilled for example
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April 8th, 2024, 21:33 #1397
Thank you for the report. I will have to touch base with the developer and see if we can find a solution. The one I'm leaning towards is renaming the trait without the skilled text as that is what the automation pings on. Just have to see what their thoughts are.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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April 9th, 2024, 15:11 #1398
- Join Date
- Feb 2016
- Posts
- 257
Yesterday we made new characters with a free archetype. We found several mistakes and typos:
Archetypes:
Battle Leader (Starfinder Near Space) is missing the list of victory cries.
Entropic One (Horizons of the Vast AP5) has an empty class feature.
Battleflower (Starfinder Characters Operations Manual) I guess its just a typo : BattleFlower
Junkomancer (Junkers Delight Player) has (Archetype) beside its name.
Arcanamirium Sage (Starfinder Pact Worlds Player) Type(Class/NPC) is missing Archetype entry in the text box.
Divine Champion (Starfinder Pact Worlds Player) Type(Class/NPC) is missing Archetype entry in the text box.
Phrenic Adept (Starfinder Core Rulebook) Type(Class/NPC) is missing Archetype entry in the text box.
Skyfire Centurion (Starfinder Pact Worlds) Type(Class/NPC) is missing Archetype entry in the text box.
Star Knight (Starfinder Pact Worlds) Type(Class/NPC) is missing Archetype entry in the text box.
Starfinder Data Jockey (Starfinder Pact Worlds) Type(Class/NPC) is missing Archetype entry in the text box and entry text format is wrong.
Starfinder Forerunner (Starfinder Core Rulebook) Type(Class/NPC) is missing Archetype entry in the text box.
Steward Officer (Starfinder Pact Worlds) Type(Class/NPC) is missing Archetype entry in the text box.
Stewards Infiltrator (Against the Aeon Throne AP3 Player) Type(Class/NPC) is missing Archetype entry in the text box.
Stewards Stalwart (Against the Aeon Throne AP3 Player) Type(Class/NPC) is missing Archetype entry in the text box.
In all Archetypes the Type (Class/NPC) text is overlapping with the text box.
Regards, Loco
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April 9th, 2024, 15:21 #1399
- Join Date
- Feb 2016
- Posts
- 257
There are also some mistakes with the Fighting Style Features of the Soldier.
When you open the Features window and filter Class: Soldier, Feature: Fighting Style, there is an entry at the bottom : "Focus Fire" which doesn't belong here. It is a 5th level feature of the Bullet Rain Fighting Style. (Starfinder Tech Revolution)
Fighting Style (Powerhouse), Tech Revolution: First sentence of the description is missing a "Y"
Loco
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April 9th, 2024, 15:28 #1400
- Join Date
- Feb 2016
- Posts
- 257
Starfinder Core Rulebook.
Is there a reason that the description of all Serum of Healing (Mk1-3) start with a "null" ?
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