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January 25th, 2025, 18:30 #1541
- Join Date
- Apr 2024
- Posts
- 64
Looks like there are still a few issues to clean up regarding Mechs. Can you please help with these?
1) Bonus damage on attacks: Melee attacks should be adding Teir+STR Mod, Melee should only be adding Tier (Page 98 Tech Revolution). As you can see in my picture, this tier 5 mech with a 3 STR modifier is adding 8 to both melee and ranged attacks. I'm pretty sure this is related to another issue I've mentioned in the past that hasn't been fixed yet. When you first "equip" the mech, all actions import as melee. I can manually change it to ranged, which fixes the attack modifier, but the damage modifier seems stuck at whatever was originally there.
Strenght Modified Shotgun.png
2) Stepping into the Mech: I've found the only way to get this to work properly is in the following order. If there is a better way, please let me know:
1) Add player to combat tracker (make sure their token is no longer on the map)
2) Equip Mech
3) Fix Size & Reach on the combat tracker (this will reverse if they unequip and equip again)
4) Now you can drag their token on the map
5) Fix ranged actions so they're actually ranged (will reverse if they unequip and equip again. Also per point 1, damage modifier broken for ranged)
Thanks
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January 25th, 2025, 21:55 #1542
I'll take a look, but may take me some time to resolve if there is an issue.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
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Have a suggestion?-Feature Request
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February 5th, 2025, 12:19 #1543
- Join Date
- Feb 2016
- Posts
- 276
There is a Mystic copy that shouldn't be there
Screenshot 2025-02-05 at 12.17.25.png
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February 5th, 2025, 12:21 #1544
- Join Date
- Feb 2016
- Posts
- 276
There is a Mystic copy that shouldn't be there
Screenshot 2025-02-05 at 12.17.25.png
(I also don't know if the Culture Specialist or the Drones should be in the Classes tab)
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February 10th, 2025, 04:54 #1545
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February 10th, 2025, 19:41 #1546
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February 10th, 2025, 20:41 #1547
I am still busy with another project, will be some time till I"m able to look at this.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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February 12th, 2025, 21:01 #1548
- Join Date
- Feb 2016
- Posts
- 276
When you add melee weapons and change to the actions tab, it shows the proper damage with attribute bonus.
But when you click on the wheel to change something in the weapon stats, the attribute bonus disappears and in the damage field the multiplier is set to zero.
You have to type in a 1 to get the normal attribute bonus back.
Screenshot 2025-02-12 at 21.00.33.png
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February 12th, 2025, 21:20 #1549
Pushed a fix to the SVN for review. As the ruleset is in lockdown status it will be available when the ruleset is pushed LIVE.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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February 12th, 2025, 21:22 #1550
- Join Date
- Feb 2016
- Posts
- 276
What is a lockdown status?
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