STAR TREK 2d20
Page 147 of 147 First ... 4797137145146147
  1. #1461
    Can you point me to the rule where vulnerability is only applied to the dice, not the damage modifier? Is this for everything then? If I hit someone with a hammer, it's 1d6 bludgeoning damage and +STR strength damage? That doesn't seem right to me.

    On page 241 of the CRB, ability damage is actual damage to your ability scores. I don't understand what this other "ability damage" is that FGU is calculating.
    Last edited by Markimedes; Yesterday at 05:15.

  2. #1462
    I took a second look and see that the "Ability" damage type is splitting the damage. It should split on kinetic and energy damage types with a second look. It will be part of the next update to the ruleset.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  3. #1463
    Range doesn't work. Starfinder maps can tell how far away things are, and weapons have a range increment on the stat sheet, yet no penalties are applied no matter how far away the target is. This seems to be a Starfinder-only issue since it works automatically in other systems in FGU.

  4. #1464
    It does not apply to the other default systems (5E, 4E, 3.5E, PF1), unless it has been added by an extension.

    Regards,
    JPG

  5. #1465
    It was never added into Starfinder as well. There was no mechanism built to handle such things when the ruleset was built and has always been handled manually.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in