-
October 22nd, 2021, 22:37 #721
- Join Date
- Sep 2019
- Location
- NJ
- Posts
- 149
IFT / ACTN bug
IFT: CUSTOM() is currently not working since the 10/19/2021 update. Also ACTN duration isn't being resolved.
This setup was working prior to the update (see screenshot): IFT CUSTOM bug.png
Notes: No extensions are loaded and we tried in 2 different SFRPG games. We also tried CUSTOM vs. Custom, but same result, the extra dmg is not being rolled and ACTN is not being resolved (not expiring from the target).
Update: the extra dmg and ACTN starting working but nothing was changed, there is a bug somewhere, just not sure where yet.
Update 02: the label "Tricked" with Flat-footed, should have been set to SINGLE instead of ACTN. Otherwise, the label is removed and the extra IFT dmg is not applied. With SINGLE the function is working as desired (Flat-footed is removed, but "Tricked" remains so that the IFT dmg is applied; please disregard this bug report.
Thank youLast edited by jrock1; October 22nd, 2021 at 23:15. Reason: Update: fixed by changing ACTN to SINGLE for the label, so the label remains for the IFT statement but Flat-footed is removed
-
October 23rd, 2021, 05:20 #722
- Join Date
- Sep 2019
- Location
- NJ
- Posts
- 149
New bug observed (no extensions loaded; latest version as of 10/22)
When a nat 20 crit was rolled, it doubled the base (weapon) damage but not the Ability damage. The Ability damage was added through an IFT statement (Operative Trick Attack) set to SELF / ACTN.
IFT: Custom(Tricked); DMG: 5d8
Critical Hit
https://aonsrd.com/Rules.aspx?ID=111
Under critical hit, "You roll your damage twice, each time with all your usual bonuses and including any additional damage from special abilities, and then add the rolls together."
Nothing in Trick Attack calls it out as not being multiplied on a critical hit.
Note: This bug needs to be confirmed as it only occurred once during gameplay.Last edited by jrock1; October 23rd, 2021 at 05:22. Reason: Note - bug confirmation needed
-
October 23rd, 2021, 05:49 #723
- Join Date
- May 2017
- Location
- Tacoma, Washington
- Posts
- 169
Hello,
On the new character sheet change for the mechanic, we can add feats and such to the drones now but we can't seem to figure out how to level up the Drone. Any ideas?
Thank you.Drone level Up .png
-
October 23rd, 2021, 08:23 #724Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
October 23rd, 2021, 09:23 #725
- Join Date
- May 2017
- Location
- Tacoma, Washington
- Posts
- 169
-
October 23rd, 2021, 09:28 #726
You might have to drop it into the attributes frame for it to register the drop. I would have to expand the drop catcher further as this seems to be causing some issues.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
October 23rd, 2021, 15:48 #727
@supperteddy57 Did you see my post about this bug? https://www.fantasygrounds.com/forum...l=1#post624314
FGU Ultimate License
FG Discord - Lord_Ulric
Time Zone: US Eastern (GMT -5)
Playing - Starfinder, D&D, Savage Worlds, Call of Cthulhu, Hero System aka Champions, Traveller, and more!
My Forge Creations
-
October 23rd, 2021, 15:50 #728
Yes, I saw it and it's being investigated
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
October 23rd, 2021, 16:43 #729
- Join Date
- May 2017
- Location
- Tacoma, Washington
- Posts
- 169
-
November 2nd, 2021, 18:01 #730
Effect for Fatigued is reducing Ranged Damage
The Fatigued Condition is subtracting from ranged damage when it should only reduce melee damage
FGU Ultimate License
FG Discord - Lord_Ulric
Time Zone: US Eastern (GMT -5)
Playing - Starfinder, D&D, Savage Worlds, Call of Cthulhu, Hero System aka Champions, Traveller, and more!
My Forge Creations
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks