5E Product Walkthrough Playlist
  1. #1

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,077

    Release Updates for October 13th, 2020

    Please remember not to update right before a game starts.

    In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

    Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

    The following products have been updated:

    Rifts ®: The Tomorrow Legion Player's Guide (Savage Worlds)
    • [Updated] Races now appear in the Races Sidebar
    • [Added] Frameworks Sidebar button now appears with Iconic Frameworks in it.


    Pathfinder 2 RPG - Bestiary (Pathfinder 2.0)
    • [Added] Automation for all Level 7 Creatures


    Pathfinder RPG - Advanced Player's Guide (Pathfinder RPG and D&D 3.5/ OGL)
    • [Added] alternate racial trait to special abilities (as requested on forum)
    • [Added] elemental and focused school description and power (as requested on forum)


    D&D Dungeon Master's Guide (D&D fifth edition)
    • [Added] Player versions for some of the maps (removing secret doors etc)
    • [Added] Grids on all relevant maps
    • [Added] Line of sight for all relevant maps


    Pathfinder RPG - Return of the Runelords AP 5: The City Outside of Time (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Wilkexyne missing his spells


    Pathfinder RPG - Strange Aeons AP 1: In Search of Sanity (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Tactics notes of Dr. Scaen in Dr. Latchke's NPC record


    Midgard Heroes Handbook (5E Compatible)
    • [Fixed] Corrected Ranger Hit Dice to be 1d10 instead of 1d1O


    Pathfinder 2 RPG - Agents of Edgewatch AP 1: Devil at the Dreaming Palace (Pathfinder 2.0)
    • [Added] Line of Sight (Unity)
    • [Fixed] Missing Attacks for a few creatures enabled.


    D&D Classics: Faiths & Avatars (2E) (D&D Classics - AD&D 1E/2E)
    • [Fixed] Broken Player Handbook Links
    • [Fixed] Church Links For Class Records Not Working Properly


    D&D Classics: Demihuman Deities (2E) (D&D Classics - AD&D 1E/2E)
    • [Fixed] Broken Player Handbook Links
    • [Fixed] Church Links For Class Records Not Working Properly


    Odyssey of the Dragonlords (5E Compatible)
    • [Updated] Added LoS to maps for Unity by Liam McGregor


    Creature Codex (5E Compatible)
    • [Fixed] Minor error in Altar Flame Golem NPC


    Pathfinder RPG - GameMastery Guide (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] ~10 typos (f lamboyant, f lame, etc)


    Dungeon Crawl Classics Horror #5: Creep, Skrag, Creep! (Dungeon Crawl Classics)
    • [Updated] Special symbol substitutions for Unity compatibility.


    Dungeon Crawl Classics #78: Fate's Fell Hand (Dungeon Crawl Classics)
    • [Updated] Special symbol substitutions for Unity compatibility.


    Dungeon Crawl Classic #93: Moon-Slaves of the Cannibal Kingdom (Dungeon Crawl Classics)
    • [Updated] Special symbol substitutions for Unity compatibility.


    D&D Classics: The Secret of Spiderhaunt (2E) (D&D Classics - AD&D 1E/2E)
    • [Fixed] read only status changed


    Call of Cthulhu 7E (Ruleset) (Call of Cthulhu 7E)
    • [Fixed] drop number on sanity in CT updates Character Sheet


    Goodman Games 2019 Yearbook Presents: DCC Riders on the Phlogiston (Dungeon Crawl Classics)
    • [Fixed] Minor typos.
    • [Updated] Special symbols for Unity compatibility.
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  2. #2

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,077
    Hotfixes

    Tome of Beasts 2
    • [Fixed] Missing tokens and filename/title.
    Last edited by lokiare; October 15th, 2020 at 18:10.
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  3. #3
    Hotfixes

    13th Age Ruleset
    • [Fixed] FGU errors due to not calling correct script files. Added elements to ensure non global scripts get called.


    Icewind Dale Rime of the Frostmaiden
    • [Fixed] Appendix D was missing data and fixed links in that section


    Starfinder Ruleset
    • [Fixed] Character creation - Soldier was asking for Key Ability each level up and Theme was adding Ability mod each level
    • [Fixed] PC Ship Sheet - added linkage to open masterindex for dropping systems and exp. bays. Stopped ability to add directly to list, will need to setup a drop to add to the ship (for now). Drift Engine no longer displays on PCU Summary to ensure that it does not get factored into current total till on/off system is implemented.
    • [Fixed] Error with shields not removing from PCU Summary. Added idelete buttons for frames and also removed iadd buttons.
    • [Fixed] Android race was adding additional skillranks for each class added to character.
    • [Fixed] Ability scores were incorrectly being factored when performing rolls. Was not collecting mod box.


    Major Update

    Starfinder Ruleset

    Character Sheet
    • Updated sublabeled string areas (race, theme, and class) to allow almost a hyperlink setup to access the masterindex quickly to create characters or access information.
    • Removed gatekeepers to allow more manual control over character creation
    • Merged Ability helper window with main ability frame to make it easier to add scores and to track damage and mods.
    • Added areas for Mechanics to easily access the drone character sheet (this will need to be a second character sheet owned by the player in order for it to drop to that location). Also added area for Mech tracking for future supplement.
    • The main class/theme features are added automatically, but additional choices for sub features will need to be done by hand by the player. The records have been fine tuned to accommodate this and provide more information than previously.
    • Repaired the Spells Tracking and parsing of spell text. Also available is the ability to drag created spells/actions from their lists to others.
    • Repaired the Ship attacks to factor tracking or direct-fire weapons correctly (TL/AC).


    NPC Sheet
    • Added Array type to the sheet to provide it with correct Spell DC base
    • Spell Abil. tracks Melee/Ranged bonus correctly to spells
    • Repaired Spell tabs to parse spells automatically without additional drag'n'drop changes in the CT.
    • Merged Vehicles with NPC record to allow use of vehicles in the combat tracker.


    PC Ship Sheet
    • Redesigned sheet to be smaller.
    • Frames are now merged with Ship Items and can be located there.
    • Added 'hyperlink' sub labels as on the Character sheet to help navigate to the common areas of ship building and retrofitting.
    • Removed gatekeepers to allow more manual control over ship building, but left the warnings when exceeding BP/PCU limits. E.G. adding additional mounts to the ship without being told no.
    • BP/PCU Summaries are read only now and update correctly when adding/removing systems to ensure calculations are providing correct information.
    • Added option to double click on the empty token field to open asset/tokenbag window to drag desired token to ship.


    Sidebar
    Cleaned up sidebar to include larger categories for tracking data. This has shrunk the sidebar to manageable levels. Outstanding sidebar buttons have been merged with the masterindex of similar or logical locations for them.
    • Companions - PC
    • Starships - NPC
    • Starship Items - PC Ships
    • Archetypes and Features - Class
    • Boon - Feats
    • Companion Race and Alt Race Traits - Race


    Modules
    Updated to work with latest update
    • Starfinder RPG - Core Rules
    • Starfinder RPG - Alien Archive
    • Starfinder RPG - Pact Worlds
    • Starfinder RPG - Starfinder Armory
    • Starfinder Alien Archive 2
    • Starfinder RPG - Alien Archive 3
    • Starfinder Character Operations Manual
    • Starfinder RPG - Near Space
    Last edited by superteddy57; October 19th, 2020 at 19:31.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  4. #4

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,077
    Hotfixes

    Alien Roleplaying Game (Alien RPG)
    • [Fixed] broken links to items and NPCs in Story and Reference articles in all modules (Core game, Chariot of the Gods and Destroyer of World).
    • [Fixed] script error with the list from Vehicles library. It now properly displays dynamic list with the content.
    • [Fixed] the "healing" armor property when the damage was reduced to negative value. Now the damage is reduced to zero properly.
    • [Fixed] script-error related to removal of combatant from CT.
    • [Fixed] bug in hidden GM rolls where under certain conditions they are not hidden. Now all rolls made by the host (GM) are hidden unless explicitly exposed via the "Show GM rolls" option.
    • [Updated] chat reporting from Weapon rolls to be displayed the same way as Attribute/Skill/Gear rolls.
    • [Fixed] Unity only: Drag & drop to Talent frame in PC sheet and all PC Ship sheet frames fixed.
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Starfinder Playlist

Log in

Log in