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October 13th, 2020, 21:28 #11
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That was a very confusing comment, and took a bit of working out, "i think" I know what you're getting at. However in the demonstration that was done on the Twitch Stream Sat night the 10th Oct, it was said that it should be possible to just turn the top "group layer" off and the players see the graphic underneath. there was also "some", Graphical rubbish on the top layer, but I am not so worried about that as I am with the fact that something demonstrated isn't quite working correctly. Don't get me wrong not annoyed at you guys by any stretch of the imagination. However I think something here does need fixing, not sure what though. I am wondering if it is the fact that FGU is struggling to handle the 2 seperate layer groups in the way that is intended
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October 13th, 2020, 21:29 #12
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October 13th, 2020, 21:31 #13
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October 13th, 2020, 21:41 #14
Supreme Deity
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Thanks for reporting. I've forwarded to Carl to look at. He's also looking at Joshua's issue as well.
Regards,
JPG
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October 13th, 2020, 21:59 #15
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October 13th, 2020, 22:27 #16
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October 14th, 2020, 16:41 #17
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So I did a bit more investigation. If you turn off the backgrounds on the lower layers (Gnome tunnels and Kruthiks Tunnels) you can at least see the walls. The backgrounds are in a different folder on the gnome tunnels. However I moved them out and placed them on the last layer, which should make it work, but you get the same issue until they are turned "not visible".
Decorations on the "Gnome tunnels" layer are on the layer marked light source. This layer for some reason is hidden by the walls layer. If you turn off walls then the decorations are visible by the player, however the walls are now gone.
I tried moving these layers around, it seemed to effect the DM's view but not the player except when a layer is turned off.
I made another map with 3 layers and LOS. I didn't have an this same issue, granted it wasn't as complex as I was just testing the concept of layered maps.
I wonder if the layers are sending to the player out of order. As there is no way for the player to open the map to see the layers I'm not sure.
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October 14th, 2020, 17:26 #18
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October 14th, 2020, 22:52 #19
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Confirmed issue with maps uploading in the correct order
Okay so a player of mine and I have been tinkering, and it apears to not just solely be the background layer but also, certain other layers as well, I think it is just a case that FG is not seeing the layers in the correct order. thanks again devs for your hard work
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October 18th, 2020, 01:09 #20
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