Cosmere RPG Beta Launch
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    Naming custom effects?

    I found a thread about this for 5E but it doesn't seem to pertain to PFRPG, and most of the "how to" videos seem to focus on 5E. I'm accumulating a nice little list of custom effects to slap on when needed - we're all pretty new to FG and I need to be able to move things along without them having to worry about coding their own effects just yet. Is there any way to name the custom effects so I can keep them all straight? At the moment it all looks like "STR:6; CON:6; AC:-4; SAVE:3 will", which I have to remember is for the barbarian's abyssal bloodrage, not to be confused with "ATK:2; DMG:2; CMD:2; AC:4; CMD:4; CON:4" for the druid's atavism spell!

  2. #2
    Zacchaeus's Avatar
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    Add the name followed by a semi colon. So Abyssal Bloodrage; ATK:2; DMG: 2 etc
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

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  4. #4
    This doesn't seem to work anymore. I put in the name, semicolon followed by the resist coding for an ability and it still includes the coding and not just the name for me.

  5. #5
    Zacchaeus's Avatar
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    Quote Originally Posted by UBmylunch View Post
    This doesn't seem to work anymore. I put in the name, semicolon followed by the resist coding for an ability and it still includes the coding and not just the name for me.
    What ruleset are you using? And can you show us the effect that you are trying to make work?
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    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  6. #6
    Trenloe's Avatar
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    Quote Originally Posted by UBmylunch View Post
    This doesn't seem to work anymore. I put in the name, semicolon followed by the resist coding for an ability and it still includes the coding and not just the name for me.
    Adding a label doesn't hide the effect coding. It just allows you to have a name reference for the effects.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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