I know that I will be just one more reporting problems that will be fixed in the future.
But it does not hurt to stress and report what is a mistake for me.
1 - The hexane count is not done correctly, regardless of the system used.
2 - The movement through the directional arrows is not necessary, especially in diagonal movements, even if I click the ctrl key (like GM) and move by the mouse the count seems to be more accurate, but it seems that it does not maintain the function of keeping stuck to the grid.
3 - This is specific to GURPS, it had | it has a function that allows me to tell the unit of measurement and the value of each hexagon and the distance modifier, it can be turned on or off, in case the latter does not work since launch from the FGU.