Thread: From 3.5e to 5e
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September 27th, 2020, 19:53 #1
From 3.5e to 5e
Hello there!
Could you please tell me the easiest way to move my campaign from 3.5e to 5e. I don't mean statblocks conversion. The most obvious way is to clean campaign data from 3.5e specific elements (feats, skills, etc.) using Notepad++, but I'm not sure that will do. I've already transferred it from FGC to FGU.We all agree on the necessity of compromise.
We just can't agree on when it's necessary to compromise.
~ Larry Wall
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September 27th, 2020, 20:10 #2
This is very open ended. What do you want to bring to 5e? It might be easiest to end your current adventure then make new characters with the current chars item and status and start from there kind of fresh in 5e. If you are trying to move custom content I would export it then start a new 5e campaign and you the universal module extension so you could load it in the new campaign. By custom content I mean maps, items, etc. If you have built out custom classes and feats that might get a bit trickery.
https://www.fantasygrounds.com/forum...dule-Extension
With a little more info of what you want to bring to the 5e setting I think the people here can help you out with how to do it.If you want a Wishlist in the Fantasy grounds store klick the link and upvote it.
https://fgapp.idea.informer.com/proj/fgapp?ia=135468
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September 27th, 2020, 21:30 #3
Thank you, Granamere! I'll look into this extension. I meant items, maps, npcs (description), places, story, notes, etc. Everything linked together. We will convert PCs and then create them within the campaign.
We all agree on the necessity of compromise.
We just can't agree on when it's necessary to compromise.
~ Larry Wall
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September 27th, 2020, 22:46 #4
So export your current campaign into a module, then use the extension Granamere linked, open it in a new 5E campaign. You can then copy those things into your campaign you want (or not) and then close the module (or not).
Problems? See; How to Report Issues, Bugs & Problems
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Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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September 27th, 2020, 22:55 #5
Thanks!
We all agree on the necessity of compromise.
We just can't agree on when it's necessary to compromise.
~ Larry Wall
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September 28th, 2020, 23:53 #6
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September 29th, 2020, 10:12 #7
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September 29th, 2020, 21:38 #8
Well, I've got a lot of work to do: NPCs and images from scratch. The good news is story and quests imported without any errors.
We all agree on the necessity of compromise.
We just can't agree on when it's necessary to compromise.
~ Larry Wall
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September 30th, 2020, 19:59 #9
So what were the NPC images in 3.5e? With the universal module extension you should be able to open older modules and rulebooks.
If you want a Wishlist in the Fantasy grounds store klick the link and upvote it.
https://fgapp.idea.informer.com/proj/fgapp?ia=135468
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September 30th, 2020, 22:11 #10
The code in DB.xml is a bit different. The only thing I saw were small sized windows with grey background.
3.5e
Code:<id-00036> <image type="image"> <layers /> </image> <isidentified type="number">0</isidentified> <locked type="number">1</locked> <name type="string">Близнецы Зибершурс</name> <nonid_name type="string">Иноземец</nonid_name> <toolbar type="number">0</toolbar> </id-00036>
Code:<id-00002> <image type="image"> <uselos>on</uselos> <grid>on</grid> <gridsize>47,47</gridsize> <gridoffset>-2,0</gridoffset> <gridsnap>on</gridsnap> <color>#FFFC0000</color> <brushsize>4.7,4.7</brushsize> <layers> <layer> <name>cave interior.jpg</name> <id>0</id> <parentid>-1</parentid> <type>image</type> <bitmap>campaign/images/cave interior.jpg</bitmap> <occluders> ... </occluders> </layer> </layers> </image> <locked type="number">1</locked> <name type="string">cave interior</name> </id-00002>
I suppose the reason is simple. My campaign was originally made in FGC. The thing that bothers me is that window size is ok, when I load campaing using 3.5 ruleset, and is set to small square windows with 5e.Last edited by kilma.ard.venom; September 30th, 2020 at 22:17.
We all agree on the necessity of compromise.
We just can't agree on when it's necessary to compromise.
~ Larry Wall
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