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  1. #41
    Quote Originally Posted by ronnke View Post
    New update which fixes this and a few other FGU issues will drop some time today.
    Yes!!! Thank you so much!

  2. #42
    The new update works like a charm. Thanks again.

  3. #43
    Hi,

    Sad to say, the range only works correctly when I'm using a square grid, but if I change to hex, it measures ranges incorrectly as before.

    Am I doing something wrong in laying down a hex grid on the map?
    Rulesets:
    GURPS 4th Edition, Savage Worlds Adventure Edition, Savage Pathfinder, Dungeon Crawl Classics, Classic D&D, 5e Essentials

    Ultimate License Holder

  4. #44

    Join Date
    Apr 2010
    Location
    Australia
    Posts
    895
    Quote Originally Posted by Padre Moto View Post
    Hi,

    Sad to say, the range only works correctly when I'm using a square grid, but if I change to hex, it measures ranges incorrectly as before.

    Am I doing something wrong in laying down a hex grid on the map?
    Is the ruleset version being displayed as v3.6.0? If not, then you may not have updated the ruleset correctly. You may also need to re-apply the grid to the map.
    Timezone: Australian EST (GMT +10).
    Systems/Rulesets: GURPS 4th Edition.
    Campaigns (Ultimate License Holder)
    GURPS Traveller - The Empty Peace
    GURPS Shadowrun - Power Plays
    GURPS Banestorm - Dark Clouds Rising

  5. #45
    Hi,

    Thanks Ronnke...I gratefully stand corrected. I did not see the latest ruleset posted in the Forum.

    All is well. Thank so much!!
    Rulesets:
    GURPS 4th Edition, Savage Worlds Adventure Edition, Savage Pathfinder, Dungeon Crawl Classics, Classic D&D, 5e Essentials

    Ultimate License Holder

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