Thread: Classic font vs Unity font
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September 26th, 2020, 19:43 #1
- Join Date
- Oct 2017
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- 3
Classic font vs Unity font
Just changed to unity client and got a question: How to revert back to the old font?
Because new font basically unreadble. Or at least can someone tell me how old font named?
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September 26th, 2020, 19:51 #2
Classic and Unity use different font types so it isn't possibly to just substitute the Classic font into Unity. There are a couple of font extensions I think which might help; or you could use the scalui function to change the scale. Try the font extension listed in post #2 here. https://www.fantasygrounds.com/forum...-font-size-FGU
And welcome to the forums.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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September 26th, 2020, 20:04 #3
there are a bunch of font extension you can try for FGU listed here. https://www.fantasygrounds.com/forum...m-Google-Fonts
For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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September 26th, 2020, 20:09 #4
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- Oct 2017
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Extensions from this topic changed only chat font for me. Text in character sheet for 5E remains the same. And how can i create font extension myself? Is there any guide?
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September 26th, 2020, 21:26 #5
If you want to do your own font extension, I would take apart one of those from the posting and see how its constructed. extension files are just normal zip files with the file extension renamed. So if you change it from extension.ext to extension.zip you can extract its contents. The basic definition for the fonts used throughout the ruleset are contained within the CoreRPG ruleset files (which are also zip files that can be extracted). The font definitions are in the graphics/graphics_fonts.xml file. The extension overwrites the ruleset definition which is how you can tweak what fonts are used and what size they are. Search through the graphics_fonts.xml file to see which font definition is the one you want to change, then follow the format in the extension to tweak it for your font.
For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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September 27th, 2020, 11:40 #6
- Join Date
- Oct 2017
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- 3
I've tried to use edited file, but launcher cannot see it. And fonts i downloaded doesnt affect this area.
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September 27th, 2020, 12:04 #7
I'd imagine that the skills and other fonts which are particular to the 5e ruleset are defined in the 5e ruleset rather than in Core - but I could be wrong on that.
Also, when you zip the file back up make sure you select all the files inside the main folder and not the folder itself.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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