Thread: Extensions Merge
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September 23rd, 2020, 17:18 #1
Extensions Merge
I would like to know if it would be possible and if it would be possible to join or join extensions
Combat Timer - Extension and [Utility] Clock Adjuster
So I could turn on the clock when the campaign started and when there was an event and the time reached it the trigger would be triggered in the chat, of course the functions of pausing and editing the time to advance would be maintained.[FGU ULTIMATE LICENSE HOLDER][BRAZILIAN][GMT-3]
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September 24th, 2020, 17:03 #2
Of course. But given that these alter the same parts of the FG code you are going to have to create a third extension that integrates the logic of both extensions into one. It is very unlikely you would just be able to enable both extensions or just copy the code from both into a new extension. I'm sure that they are both altering the same objects etc and so you will need to work through the logic and make it complementary.
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